Enemies that move like Chess pieces! A fast paced, 2D Pixel Art Game, where you play as a Pawn and fight Chess Pieces. Survive flying bishops, face down charging Rooks, and Boss Fight Pawns.
Chess Combat Platformer 上線人數與 Steam 圖表
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5 張圖片
遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員Jambuckett發行商Jambuckett類型動作
—成就—DLC4744270App ID
相容性與功能
Windows未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
系統需求
最低配備建議配備作業系統Windows 10—處理器Dual-core CPU 2.0 GHz or better (Intel Core i3 / AMD equivalent)—顯示卡Integrated graphics (Intel HD 4000 or better) or any GPU with OpenGL 3.3 / Vulkan 1.0 support—記憶體4 GB RAM—儲存空間200 MB available space—
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關於 Chess Combat Platformer
Enemies move like Chess Pieces
Hello, I'm James, and I'm turning Chess into a 2D Action Platformer!
Chess leaves the board and enters a weird world, where each piece acts on its own and tries to kill you. You, a lonely weak pawn, must fight through waves of enemies to defeat the evil King.
Each piece moves like their over the board counterpart, but with a few unique twists and turns to keep you on your toes
Dynamic Enemies
I have always been fascinated by enemy behaviour in video games because of how it manipulates player behaviour. I believe that good enemies force your movement, take your attention, and organically put you in weaker positions which then creates fun.
Every enemy in Chess Combat Platformer is designed to force your movement in some way.
Pawns take your attention, they're weak on their own but can distract you from more powerful pieces. Bishops control the air, making jumping over enemies a challenge, and performing surprising missile strikes from off screen. Rooks control the ground lanes, making fighting other enemies (such as those weak pawns I mentioned earlier) much harder.
Turning 3 Enemies into 9 (and more down the line)
Chess only has 6 unique pieces so how do you escalate tension throughout the game?
By giving each piece variations with unique abilities!
Each enemy in Chess Combat Platformer has variations with upgraded on their movements and abilities, keeping the game interesting hours in. A Level 1 Pawn just moves towards you. A level 2 Pawn dashes before attacking, making it harder to predict and avoid, and a Level 3 Pawn will promote if it successfully strikes you.
The game is broken up into Sagas with each Saga having it's own theme. Currently planned themes include Medieval, Superhero, Wild West, and Cyberpunk, each one coming with it's own twists on enemies.
This is going to be the ultimate chess game!
Adding Boss Fights to Chess
The over the board Chess game does not have boss fights... but Chess is now an action platformer so it does
Each Saga ends with a boss fight against the Queen, a powerful opponent who has the mixed abilities of all other pieces. She strikes like a Bishop, before immediately switching to a Rook ground attack. A difficult fight indeed...
Many levels will also end with higher level variants of enemies, creating memorable encounters throughout your journey. You'll battle Rooks across moving platforms, survive ambushing Pawns, and many more scenarios you'll just have to wait for.
玩家數更新於 — · 商店資料更新於 9月23日 上午01:58 UTC · 來源:SteamWebAPI
最低配備:Windows 10, Dual-core CPU 2.0 GHz or better (Intel Core i3 / AMD equivalent), Integrated graphics (Intel HD 4000 or better) or any GPU with OpenGL 3.3 / Vulkan 1.0 support, 4 GB RAM。上方的系統需求卡片比較了各平台的最低與建議配備。