Play as Wan, owner of a small midnight noodle bar. Every night, tired souls stop by after long days. Serve warm noodles, listen to their stories, and offer gentle encouragement. No battles, no pressure—just quiet comfort and the power to help others face tomorrow with confidence.
Cheer Bowl 上線人數與 Steam 圖表
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玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
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遊戲
發行日期—發行日期未公布
開發人員Wu Zeyu發行商Wu Zeyu類型免費遊玩獨立休閒
—成就—DLC
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:08 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Microsoft Windows® 8.1/10/11(64bit)Microsoft windows@ 11(64bit)處理器—Intel core i5-10400/AMD Ryzen 5 3600 or better顯示卡Compatible OpenGL /VRAM 1GB or betterNVIDIA GeForce GTX 1660 /AMD Radeon Rx 590 or better記憶體4 GB RAM8 GB RAM儲存空間1 GB available space2 GB available space
關於 Cheer Bowl
Management & Listening:
- Every night, customers with unique stories will visit your shop. Your primary role is to cook them a comforting bowl of noodles and engage them in conversation.
- During dialogues, you must choose from different response options to address the customers' woes. Your choices lead the conversation down different paths and influence the acquisition of three key parameters:
- Courage: Offering direct encouragement and the resolve to face challenges.
- Empathy: Expressing understanding and shared feeling, making them feel validated.
- Acceptance: Helping them come to terms with their imperfect selves and reality.
- Logical Connection: Different customers, based on their personality and troubles, respond better to different parameters. Precise responses will more effectively open their hearts.
Collection & Growth:
- When your interaction with a customer reaches a sufficient depth (i.e., meeting specific parameter thresholds), you will obtain a Fragment of their Story. This symbolizes the customer entrusting you with their deepest secret.
- Logical Connection: Story Fragments are the key to unlocking the game's deeper content. They are not just tokens of understanding the customers but also mirrors for the protagonist, Wan, to reflect on himself.
Self-Exploration & Multiple Endings:
- After each night's service, the game enters Wan's personal time. The system will unlock segments of Wan's own memories and story, based on the types of Story Fragments collected and the total value and ratio of the three parameters earned during the day.
- Logical Connection: How you help others (your parameter bias) and what stories you listen to (the fragment content) will, in turn, shape how Wan views his own past. Did you gain self-courage by encouraging others? Or did you achieve self-acceptance by empathizing with them?
- Ultimately, the game leads to different endings based on the path of "self-healing" you guide Wan through. Can Wan heal himself while healing others? It all depends on your choices.