Place three symbols. Line up a big score. A spatial roguelike where shots bounce, beams pierce, and each upgrade changes your next move. Build combos, reshape your symbols, and beat the monsters before your turns run out.
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Three symbols. One satisfying chain.
Pick a direction symbol, preview its attacks, and place it on a 6×6 board. Focus several attackers on one target or sweep across the board. Watch each hit feed your score, then let the combo multiplier do its work.Make the board work for you
Bounce a shot around an edge. Pierce a row with one beam. Trade a three-symbol combo for a single long-range shot. Allies block attacks, so a powerful upgrade still needs a clever position.Build your own run
Hits earn a choice of three rewards. Collect persistent boosts, merge matching copies, permanently upgrade a chosen symbol, or save a redraw card for a bad hand. There is no fixed ability slot limit.Read the boss. Find your opening.
The current playtest spans 20 stages with four bosses and changing target formations. Bosses bring tougher health bars and special debuffs. Time a counter on the moving bar to clear a debuff for one hand; a perfect counter adds a small bonus.Try the game while it grows
The current game supports English and Simplified Chinese. This is an evolving solo-developed project: playtest feedback is shaping its balance, encounters, sound and animation.