CELLS is a calm sci-fi trading game about goods, routes and decisions. Explore new worlds, build trade chains, mine resources and uncover the story of a broken network between the worlds.
Cells 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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媒體
12 張圖片
遊戲資訊
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遊戲
發行日期2026年9月6日18 天前發行
開發人員Mousetrick Studio發行商Mousetrick Studio類型獨立
—成就—DLC4327140App ID
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玩家數更新於 9月19日 上午12:36 UTC · 商店資料更新於 9月22日 下午09:18 UTC · 來源:SteamWebAPI
輔助功能與音訊Mouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10 or newerWindows 11處理器Any modern CPU相同顯示卡Integrated graphics相同記憶體1 GB RAM1 MB RAM儲存空間150 MB available space250 MB available space
關於 Cells
You are stranded. Your first goal is simple: get off this world.
With an old rescue boat, you begin trading between the first few planets. You carry tools, water and resources, discover new markets and slowly build a trading network of your own.
But the worlds depend on each other. Water is needed for agriculture, fertilizer for wheat and flax, food for remote colonies, and ore and coal for steel production. Every new route opens new opportunities – and new decisions about what is profitable and what is desperately needed.
As you gain access to better ships, you can carry larger loads, take on side jobs and search asteroid fields for valuable metals. At the same time, you begin to find traces of an old orbital station above Asteria.
It once coordinated much of the sector's trade.
Then its lights went out.
As you rebuild the network between the worlds, you slowly uncover what really happened – and why some people are afraid of repeating the same mistake.
CELLS is about trade and decisions, not combat. There are no weapons and no enemies to defeat. You watch markets, plan routes, react to shortages and decide for yourself how to make your living.
Build a network that does not depend on a single central hub.
And maybe, one day, there will be light in orbit again.