Build cars step-by-step in a factory sim. Design vehicles, build your garage layout, hire and train workers, manage parking inventory, and sell cars through customer orders or walk-in buyers as you expand your operation.
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發行日期2026年9月29日4 天後發行
開發人員Jomica發行商Jomica類型策略獨立模擬搶先體驗
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:13 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 (64-bit)Windows 10/11 (64-bit)處理器Intel i3-6100 / AMD FX-6300 (or equivalent)Intel i5-8600 / AMD Ryzen 5 2600 (or equivalent)顯示卡Intel HD 520 / NVIDIA GTX 750 Ti / AMD R7 260X (or equivalent)NVIDIA GTX 1060 / AMD RX 580 (or equivalent)記憶體8 GB RAM16 GB RAM儲存空間1 GB available space2 GB available space
關於 Car Factory Tycoon
Car Factory Tycoon is a realistic, hands-on factory sim where you start in a cramped garage and build your way toward a full-scale car operation. Place equipment, manage your layout, train workers, and turn raw parts into finished cars—one build step at a time.
In the early game, every decision matters: where you place a parts shelf, how you organize parking, and which cars you prioritize can mean the difference between a smooth workflow and a garage full of traffic jams. Build inventory, fulfill customer orders, and decide when to open your sales lot for walk-in buyers.
This is an actively developing project with a playable garage prototype. Expect fast iteration and improvements as the systems expand from “garage builder” into a deeper production-line and company simulation.
Key Features
- Step-by-step car building through multiple stages, from frame to finished vehicle
- Build and redesign your garage by placing stands, shelves, walls, and parking spots
- Workers with a job system that fetch parts, assemble cars, and move finished vehicles
- Parking + inventory management so completed cars have a real place to go
- Customer orders you can fulfill by choosing which finished car to deliver
- Walk-in buyers who can purchase cars directly from your lot when sales are open
- Early research and progression to unlock upgrades and expand capacity
- Scenarios and a sandbox playground for guided goals or open-ended building