BULLET BOY is a pixel roguelite where every death is permanent, but each run makes you stronger as you climb the NecroKing’s tower and fight to reclaim your world.
Bullet Boy 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員Drake Mordini發行商Ice Wyrm Studios類型動作獨立
—成就—DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午12:06 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsPlayable without Timed Input
更多Adjustable Text Size
系統需求
最低配備建議配備作業系統Windows 10相同處理器Intel Core i5Intel Core i5 or better顯示卡Intel integrated graphicsDedicated GPU (GTX 660)記憶體1 GB RAM相同儲存空間1 GB available space相同
關於 Bullet Boy
Bullet Boy is the chosen champion of his village, armed with a legendary magic gun once used to defend the land. But the weapon is unfinished, and the NecroKing’s forces are spilling into your homeland. With no time to wait, you launch yourself into the NecroKing’s cursed tower — a gauntlet of enemy-filled rooms, brutal mini-bosses, and the NecroKing himself.
Each run is a fight for survival. Death is permanent, but fragments of your progress carry over as buffs for future attempts. Will you resist the NecroKing’s corruption, embrace his potions for temporary power, or wield his sigils to seize dark necromancy? Your choices shape one of three endings.
Key Features
- Fast-paced top-down combat – Dash, dodge, and shoot through chaotic arenas packed with enemies.
- Bullet absorption system – Catch enemy projectiles to refill your ammo pool at the cost of health.
- Crypt Point progression – Earn CP on death and spend it in the Home Room to unlock lasting upgrades.
- Dynamic tower floors – Randomized rooms, hazards, and enemy combinations make every run unique.
- Potions & power-ups – Find temporary boosts and healing items mid-run.
- Corruption alignment – Your actions decide the fate of Bullet Boy and the world he protects.
Home Room Hub
Between runs, rest in the Home Room — a safe space within the tower featuring:
- Shopkeeper Joe, who sells CP upgrades and gradually loses his mind.
- Trophy altar that records your victories and endings.
- Environmental decay over time: burned-out candles, dust buildup, and shifting dialogue the longer you’re gone.
Art & Audio
- Stylized pixel-art visuals with dark, corrupted tones.
- Gungeon-style smooth camera follow.
- Reactive audio that dips during upgrades and glitches under corruption.
- Original soundtrack and handcrafted sound effects.