A first-person ice cream roguelike. Serve the line, hit the quota, and hand every cent to a boss who is very clear about what happens if you come up short. Draft cards between shifts to build a run that survives one more day. The truck is locked. The phone is ringing. Get scooping.
BRAINFREEZE 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年11月10日2 個月後發行
開發人員Flixo Games發行商Flixo Games類型策略獨立模擬
—成就1DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:30 UTC · 來源:SteamWebAPI
YOU HAVE A JOB
The company has debts. Serious ones. Your boss handed you the keys to an ice cream truck, locked the door behind you, and gave you a number to hit every single day.
Nobody said what happens if you miss it. He did say he'd call.
SCOOP, SERVE, SURVIVE
Everything happens in first person, with your hands. Grab a cone, dig into the tub, stack the scoops, hand it through the window before the customer's patience runs out. Every order is a small race, and the line does not stop.
- Ten flavors to unlock, each worth more than the last
- Cones and cups with upgrade tiers that change what a customer will pay
- Angry customers who cost you reputation — three stars, and that's all you get
- A day cycle that turns short lunch shifts into long, dark evenings
BUILD A RUN THAT LASTS
Between shifts, cards land on your counter. Take one. Prices, patience, scoop speed, queue size, flavor bonuses, and a few things that hurt as much as they help.
Golden cards are stronger than anything else on the counter. They also raise tomorrow's quota. Your call.
- 90+ cards across four rarities
- Reroll the offer with the coins from your own tip jar
- Boss deals over the phone: cash now, a worse quota later
HE ALWAYS COLLECTS
Miss the quota and the shortfall comes out of your own pocket. Run out of reputation and the shutter comes down on its own.
Then the lights go red, the alarm starts, and the phone rings one last time.
EVERY RUN IS A NEW SHIFT
Die, restart, get further. Four difficulty levels, a different card offer every time, and one number that keeps you coming back: how many days you lasted.