Bouncemetry is a physics-based incremental game focused on geometric simulations. Unlock different scenarios, such as bouncing mechanics, glass shattering, and color filling, and run them simultaneously. Generate passive income and infinitely scale your simulation parameters through a skill tree.
Bouncemetry 上線人數與 Steam 圖表
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媒體
6 張圖片
遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員kohlgames發行商kohlgames類型策略獨立模擬休閒
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玩家數更新於 — · 商店資料更新於 9月19日 上午08:15 UTC · 來源:SteamWebAPI
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DLC
5085890App ID
相容性與功能
Windows · macOS · Linux未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
輔助功能與音訊Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
更多Adjustable Text SizeContrast ControlsPlayable At Your Own Pace
系統需求
最低配備建議配備作業系統10—處理器Quad core 2Ghz+—顯示卡GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730—記憶體4 GB RAM—儲存空間1 GB available space—
關於 Bouncemetry
Bouncemetry is an incremental game that combines idle progression with physics-based simulations. The core gameplay revolves around managing, upgrading, and scaling different geometric scenarios to generate continuous income.
Physics Simulations Players unlock and operate distinct types of simulations. Current scenarios include objects bouncing inside confined geometric boundaries, structural glass shattering based on kinetic impact, and shape-filling mechanics. Each simulation relies on a deterministic physics system and provides direct visual feedback based on the current upgrade levels.
Infinite Progression All interactions within the simulations generate income, which is invested into a comprehensive skill tree. Upgrades modify the physical properties of the simulations, including base speed, restitution, and growth rates, as well as economic multipliers. The progression system has no hard limits, allowing the physics and income generation to scale infinitely.
Parallel Execution Progressing in the game unlocks additional simulation types. These scenarios do not replace one another and can instead be run simultaneously in the background. Players can switch between active simulations to manage specific upgrades while all active scenarios continue to contribute to the global idle income.