With his memories unclear, the protagonist awakens inside a mysterious research facility. The only apparent exit is heavily sealed with wooden boards, chains, and a strange adhesive. Guided by a voice from beyond the door, he explores the facility—but something feels wrong.
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開發人員AWAKURA GAME STUDIO發行商AWAKURA GAME STUDIO類型冒險獨立
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You awaken inside an unfamiliar research facility.
Your head is foggy, and you can barely remember what happened.
All you have are a lab coat, a keycard, and a handful of tools left behind throughout the facility.
As you explore, you discover a door at the end of a corridor marked "EXIT."
But the door has been sealed with unusual care.
Wooden boards nailed across it.
Chains wrapped tightly around it.
A strange adhesive sealing the gaps.
And a card reader that no longer recognizes your access privileges.
Then, from beyond the door, you hear a man's voice.
"I came here to help you."
The man introduces himself as Campbell and tells you how to escape the facility.
Find a crowbar and remove the wooden boards.
Restore power and navigate the darkened facility with only a flashlight.
Search for higher-level keycards and gain access to previously locked rooms.
Gather a chain cutter and other tools, removing the obstacles sealing the exit one by one.
But the deeper you explore, the stranger the records left behind become.
Medical records of children.
Unnatural experiment logs.
Rooms that were meant to remain closed.
And a man beyond the door who seems to know far too much about the facility.
Eventually, you find a floor map.
And everything you thought you understood begins to fall apart.
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This is a short first-person horror adventure set inside an isolated research facility.
Rather than constantly running from enemies, you will explore the facility, search for items, examine documents, and piece together what happened through records and conversations.
Game Features
• First-person horror exploration through a dimly lit research facility
• Search for items and gradually remove the obstacles sealing a mysterious exit
• Gain higher-level keycards to unlock new areas as you progress
• Navigate a powerless facility using only your flashlight
• Discover the facility's past through medical records, research documents, and environmental storytelling
• Speak with the unseen man waiting beyond the door
• Experience a story in which your understanding of the situation gradually begins to change
• Face a time-limited event near the end that completely changes the meaning of everything you have done
Is the "exit" you have been searching for really an exit?
And more importantly—
Is the man beyond the door really here to save you?