A visual novel/block-breaker hybrid. Make choices that shape the story and stats, which affect your projectile strength in the block-breaking mini-game. Follow a young man's journey of growth and sexual self-discovery. 2-4 hours of playtime.
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統win10相同處理器Intel i5 7500 3.4GHzIntel i7-8700 3.4GHz顯示卡GT1030(DDR4)GT2060(DDR4)記憶體128 MB RAM256 MB RAM儲存空間400 MB available space1024 MB available space
關於此遊戲
關於 Before I Come In
Before I Come In is a narrative-driven interactive storytelling game that blends emotional depth with social impact.
Players will embark on two very different journeys, each offering meaningful choices, branching paths, and unique outcomes:
• Dennis’ Story
Follow Dennis on his path of growth, navigating relationships and personal challenges. Players make impactful decisions and collect six symbolic gems, each unlocking new insights and serving as keys to advance the story.
• Tyler’s Story
Based on the real-life story of Tyler Clementi, a young Rutgers student whose tragic death brought national attention to issues of privacy, bullying, and LGBTQ+ acceptance. This storyline invites players to step into a powerful narrative where every decision underscores the importance of empathy and courage. Created in collaboration with the Tyler Clementi Foundation, a portion of proceeds will be donated to support their anti-bullying and LGBTQ+ youth empowerment initiatives.
Core Features
• Interactive storytelling with branching narratives and multiple endings.
• Choice-driven gameplay: Your decisions directly shape each character’s journey.
• Unique character growth system through symbolic gem collection.
• Authentic emotional soundtrack, including recordings of Tyler Clementi’s violin performance, bringing his presence into the experience.
• Estimated playtime: 1–2 hours per storyline, designed for replayability.
• Social impact focus: A portion of proceeds supports real-world advocacy.
This is more than a game — it’s an interactive experience where your choices carry weight, and your presence helps keep Tyler’s memory alive.
玩家數更新於 9月18日 下午09:23 UTC · 商店資料更新於 9月22日 上午10:02 UTC · 來源:SteamWebAPI