A real-time strategy game set in the Joseon Dynasty, rendered in ink-wash art. Cultivate rice fields, raise fortress walls, and train armies to seize the battlefield. When multiple forces collide, who you strike first and how you commit your troops decides the victor.
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發行日期Q1 20273 個月後發行
開發人員RedGinkgo Games發行商RedGinkgo Games類型策略獨立
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Joseon, Ming, Japan — A Three-Way War
A real-time strategy game set during the Imjin War. Three factions — Joseon, Ming, and Japan — clash with distinct units and tactics across a battlefield rendered in traditional ink-wash art.
Up to 8 Players
Up to eight players can join a single match, in free-for-all or team formats. Fill empty slots with AI when you're short on players. A typical match runs 10 to 30 minutes. With multiple forces entangled at once, deciding who to strike first and when to form an alliance produces a different balance of power every match.
Rice and Timber
Two resources drive your economy: food, harvested from rice and potatoes, and timber, gathered from oak and bamboo. Expand from your main base, raise production and research facilities, and train your army. What you build and in what order shapes the entire early game.
From Infantry to Warships
Command four unit classes — infantry, armored, aerial, and naval — alongside a unique hero unit for each faction. Units counter one another, so positioning decides engagements. Elevation and weather factor in as well, meaning the same army can produce very different outcomes.
Research and Active Skills
Upgrade individual unit types through research. Select units carry active skills, turning each engagement into a test of timing and judgment.
Single-Player Stages and AI Skirmish
Thirty single-player stages — ten per faction — guide you from basic controls to faction-specific tactics. AI skirmish is also available. Practice against pattern-based opponents, or bring them onto your team.