Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
Automaton Heart 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論100 篇評論
96.0%Very Positive
96 篇好評4 篇負評
推薦數—評分
媒體
10 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年5月29日4 個月前發行
開發人員Luke Vincent發行商Luke Vincent類型動作冒險獨立角色扮演
22成就—
關於此遊戲
玩家數更新於 9月18日 上午11:20 UTC · 商店資料更新於 9月22日 上午09:28 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound
系統需求
最低配備建議配備作業系統Windows 10—處理器Intel Core i5 CPU or better—顯示卡Nvidia GTX 1060 or equivalent—記憶體8 GB RAM—
關於 Automaton Heart
Automaton Heart
Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
Organ Management System
Upgrading organs will influence not only your combat stats, but also will unlock new features for your automaton. Upgrade the mind to gain useful navigation tools or upgrade your lungs to breath underwater for longer.
Different tools will help you gain access to new areas but you may only carry so many at a time.
The world remains persistent so you can stash items and come back for them later, but beware of enemies that can stalk you between areas or steal items off your person or the floor.
Periods of action are punctuated by stretches of pure exploration and rest areas where the player may choose to deal with their equipment and upgrades.
Characters
Play through the stories of the automatons Uma, Alma, and Misha experiencing their unique abilities and traits.
Each of the three characters have a set of six unique abilities with a wide range of different effects like allowing the player to summon a friendly companion or jet through the air for a short time.
Item Strategy
Players will need to assess their equipment and stats, make hidden item stashes, and plan to bring an adequate bundle of supplies for an excursion into the unknown.
Shopkeepers and friendly sentient creatures in the world can trade useful items so you'll have to think before you act during an encounter.
Progression
Gain experience levels to generate organ cores, and then choose how you distribute organ cores amongst each organ to upgrade them.
Experience is gained by finding new secret areas, defeating enemies, or choosing to invest computer chips into your own body vs. selling them to a shopkeeper.
Thank you
For reading a little bit about my game. I worked a long time on it and didn't use generative tools of any kind so I hope for human expression to shine through in the work I did.