Asvara is a psychological horror game about something that watches you too closely. It waits for you to slip, then moves in. It doesn’t knock. It doesn’t ask. It just wants inside… and it’s patient.
Asvara 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
評論27 篇評論
74.1%Mostly Positive
20 篇好評7 篇負評
推薦數—評分
媒體
6 張圖片
遊戲資訊
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遊戲
發行日期2025年12月3日10 個月前發行
開發人員Asvara Labs發行商Edco Games類型冒險獨立模擬休閒
4成就
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玩家數更新於 9月18日 下午08:59 UTC · 商店資料更新於 9月22日 下午12:22 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 7/8/10—記憶體4 GB RAM—儲存空間1 GB available space—
關於 Asvara
Asvara is a psychological horror game where the entity reacts to the way you play — how fast you move, how long you hesitate, and what you choose to interact with.
You progress by completing simple tasks, reacting to sudden events, managing warnings, and investigating strange changes that appear on your screen.
Some encounters require quick input.
Others demand calm, precise timing.
Many punish hesitation.
Asvara watches how you respond.
Every choice — looking, avoiding, clicking, freezing — affects how and when it appears.
It doesn’t chase you.
It waits for you.
It gets closer only when you let it.
At first, Asvara is subtle:
A flicker in the corner.
A shifted shape.
Something that shouldn’t be there when you look back.
But the deeper you go, the more it adapts — changing its timing, its behavior, and how aggressively it pushes into your space.
It is not reacting to the “game.”
It is reacting to you.
There are no safe moments.
Only slower ones.
Let it watch.
See how long you can pretend nothing is wrong.
🔧 Features
- Adaptive Entity Behavior — encounters change based on your reactions, hesitation, and mistakes.
- Reaction-Based Encounters — some moments require fast input, others demand control under pressure.
- Environmental Anomalies — visual and audio disturbances that escalate as Asvara learns you.
- Multiple Threat Types — interruptions, intrusions, and confrontations that evolve over time.
- Panic & Precision Challenges — tasks that force you to balance speed and calm under stress.
- Dynamic Intensity — no predictable pattern; each run can escalate differently.
- Atmospheric Psychological Horror — focused on tension, subtlety, and the fear of being observed.