Team Pillar💼⚔️ — Survive the office like a roguelike! Be the scapegoat 🐑, warning chicken 🐔, or troublemaker 💥. Fight monsters 👹, level up, dodge bosses 💢. Retirement? Harder than beating the game! 🔄
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開發人員CrzyMeow_Studio發行商CrzyMeow_Studio類型策略獨立
—成就—DLC3895120
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玩家數更新於 — · 商店資料更新於 9月22日 下午11:54 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統windows 11相同處理器intel i5相同記憶體2 GB RAM相同儲存空間500 MB available space相同
關於 核心战力组
Team Pillar 💼⚔️ is a mild roguelike game centered on workplace survival 🏢—from the moment you step into the office as a newcomer 👶, you are automatically assigned the identity of the "Team Pillar" by the system: perhaps the first "scapegoat" 🐑 when taking the blame, the "warning chicken" 🐔 pushed out when mediating conflicts, or the "troublemaker" 💥 who disrupts the situation in departmental chaos. Each identity corresponds to completely different survival rules 📜.
Your goal is simple: survive through year after year 📆 of escalating workplace crises 🚨. At first, you’re just a young person who always feels that time ⏳ slips away too quickly. You’ll need to defeat wave after wave of monsters 👹, level up 🔼, collect more money 💰, and improve your strength through various means (or... buy insurance 📝?).
After all, in today’s workplace, there are far fewer people who can retire smoothly 🛋️ than the warriors who actually complete the game 🏆. In Team Pillar, you can restart again and again 🔄, explore your own way of survival in the "workplace" 🗂️, and maybe even find inspiration 💡 to deal with challenges in real life.
It’s worth mentioning ✨ that the creation of this game was inspired by Brotato 🥔—the design logic of trial-and-error 🎲 with limited resources, finding the optimal solution through repeated challenges 🔁. This allows us to cleverly combine the absurdity 🤯 of workplace survival with the randomness of roguelike gameplay 🎮.