A rope comes flying out of the well in your yard. Pull it. Things far too big for a well squeeze out: carts, church bells, somebody's house. Sell them, buy a winch, buy a horse, and keep pulling to find out what is tied to the other end.
One morning a rope comes flying out of the well in your yard. So you pull it.
Something is tied to it. Then something else. A bottle. A barrel. A cart that has no business fitting down a well, squeezing out of the stones like toothpaste and springing back to full size on your lawn.
A woman has set up a market stall by your fence. She was not there yesterday. She will buy everything.Pull
- Haul the rope hand over hand, or brace it and walk backwards when the load gets heavy.
- Over a hundred different things come up, from apples to anvils to whole buildings.
- Sometimes whatever is down there pulls back.
Sell
- Carry what you find to the stall, or sell it where it lies for less.
- Buy gloves, boots and a belt to pull harder and carry more.
- Some loads will not move by hand. Buy a winch. Then a horse. Keep the horse fed.
Keep pulling
- The day moves with the rope, not the clock: morning, sunset, night, and whatever comes after.
- Things start coming up that do not belong in this world. Then things that belong to you.
- The rope has an end. A short game, finished in an evening.
Interface in 13 languages.
玩家數更新於 — · 商店資料更新於 10月16日 上午05:15 UTC · 來源:SteamWebAPI