Çıkmadı
Strategy · Adventure · Indie · Simulation · RPG · Casual · Velron GamesSwing your axe, drop the trees, and watch a village rise from the stumps. Assign villagers to nine trades, unlock a 54-node talent tree, and carry your settlement through five ages — from a primitive camp to a medieval kingdom with a crown of its own.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
10 görselMağaza bilgileriÇıkış12 Ekim 2026GeliştiriciVelron GamesYayıncıVelron GamesUygulama kimliği5042740DLC1Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller14Tam seslendirme—
Desteklenen diller
English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese, Korean, Polish, Russian, Thai, Turkish
Tam seslendirme: belirtilmemiş
ÖzelliklerCustom Volume ControlsFamily SharingMouse Only OptionPlayable At Your Own PacePlayable without Timed InputSave AnytimeSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10 (64-bit)İşlemciIntel Core i3-2100 / AMD equivalentEkran kartıDirectX 11 compatible GPU, 1 GB VRAM (e.g., Intel HD Graphics 4000)Bellek4096 MB RAMDirectXVersion 11SesDirectX compatibleDepolama1024 MB available space
USK · 0 yaş ve üzeri
TIMBER! Idle Village Builder hakkında
🪓 CHOP TREES
Click a tree and swing. Trunks split, logs scatter across the grass, and a lucky hit lands a BONUS that showers the ground in timber. Upgrade your cursor axe through five tiers and watch each level land with a heavier, flashier impact.
🏡 RAISE A VILLAGE
Wood becomes homes, homes become people. Your settlement grows behind its palisade — houses, lumberjack huts, sawmills, quarries, forges and towers — each one filled with a worker you can actually watch doing their job.
🔨 BUILD AND UPGRADE
Open the build menu, drop a foundation on the grid, and watch your builders haul the materials in and raise it plank by plank. Then upgrade it: every tier costs the resource of its age, so your village visibly changes shape as you climb.
⭐ UNLOCK 50+ TALENTS
Earn Renown as you play and spend it on a branching talent tree with four paths — Axe & Felling, Village & Automation, Economy & Resources, and Masters & Magic. Build a one-hit feller, a hands-off automated village, or a gold engine that pays for everything.
🗿 ADVANCE THROUGH FIVE AGES
Primitive, Wood, Stone, Iron, Medieval. Each age asks for a checklist — stockpiles, key buildings, a strong wall — and when it's complete, TOTEM TIME arrives. Raise the totem and the whole village transforms in front of you: straw to timber, timber to stone, stone to medieval keeps.
🥷 WATCH THE TREELINE
The forest brings guests, and not all of them knock. A thief slips out of the trees and heads straight for your stores — catch him and he vanishes in a puff of smoke. Merchants set up stalls, treasure hunters dig up chests, and nobles ride in to inspect what you've built.
🔮 PUT MASTERS TO WORK
The wizard walks the entire forest inside a ring of magic, growing trees back out of nothing and buffing every villager he passes. The bard leaves the tavern and lifts the output of everyone in range. These aren't decoration — they change your numbers while you watch.
👑 ALL HAIL THE KING
Finish the last age and the palace goes up. The royal court walks in, confetti falls over the treetops, and the village you cut out of an empty forest gets its crown.
Oyuncu verisi — · mağaza verisi 20 Eyl 12:15 UTC · kaynak: SteamWebAPI