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Free To Play · Indie · Early Access · Lukas BanninkImmerse yourself in a series of abstract artworks, ranging from towering monoliths to gigantic humanoid entities. Use your body to solve puzzles and exert your control over the environment. Find yourself losing control of the sculptures, only to take it back in the end.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
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0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
7 görselMağaza bilgileriÇıkış—GeliştiriciLukas BanninkYayıncıBiotite InteractiveUygulama kimliği3400670DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller1Tam seslendirme1
Desteklenen diller
English
Tam seslendirme: English
ÖzelliklerFamily SharingSingle-playerVR Only
USK · 6 yaş ve üzeriÄngstigende Inhalte
The Pressure of Ambition hakkında
The Pressure of Ambition is a series of interactive VR artworks that change form to the movement of the user. Each oppressive monolithic artwork forces you to find the position it wants you to be in, by making you pay close attention to the form that the artwork takes.
Control with your body
The oppressive nature of the sculptures will force you to find a position in which everything in balance. Use your hands to move around the room, and find the perfect position the sculpture wants you to be in. To ensure that people with motion sickness can also enjoy, no in-game locomotion is used.
The story
The Pressure of Ambition is a series of interactive VR artworks that change form to the movement of the user. Each oppressive monolithic artwork forces you to find the position it wants you to be in, by making you pay close attention to the form that the artwork takes.
Being an industrial designer, I often had to put an intense amount of effort in researching how certain designs were percieved by others. The higher I climbed, the greater the pressure. When that pressure eventually led to a burn-out, I decided to express my feelings through this game.
The journey I made from losing control to (almost) total recovery thus gave way to the 6 stages of thought loops I get stuck in. Each sculpture is also paired with a small thought that always kept repeating itself over and over.
I really hope these sculptures allow you to feel the feelings I did, and even if you think these are just the vague animations of a madman, feel free to share your opinion!
Accessibility
The game features no colour-coded ui, and can both be played while standing, or from a seated mode to ensure less mobile players have a chance to experience these worlds.
Each transition between worlds includes part of a poem. The goal is to translate this to as many languages as possible. Are you really missing yours? Feel free me know!
Oyuncu verisi — · mağaza verisi 19 Eyl 13:15 UTC · kaynak: SteamWebAPI