Çıkmadı
Strategy · Indie · RPG · Early Access · bong24studioA 3D tactics RPG set in a fantasy retelling of the Imjin War of 1592 in Korea. Command your squad across height-based grids where elemental matchups and terrain turn the tide. Branch through a three-tier class tree and forge deep equipment builds to make every unit your own.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
12 görselMağaza bilgileriÇıkışKasım 2026Geliştiricibong24studioYayıncıbong24studioUygulama kimliği4868180DLC1Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller2Tam seslendirme—
Desteklenen diller
English, Korean
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingSingle-player
Minimum gereksinimler
İşletim sistemiWin10 64İşlemciIntel Core i3-6100 / AMD Ryzen 3 1200Ekran kartıGTX 1050 (2GB) / RX 560Bellek8 GB RAMDirectXVersion 11Depolama4 GB available space
USK · 12 yaş ve üzeriGewalt
Schimpfwörte
Tale of Specters: Joseon 1592 hakkında
1592.The war you half-remember from history class — except this time there's sorcery on the battlefield, and the enemy you beat yesterday is guarding your flank today.
Tale of Specters: Joseon 1592 takes the 1592 war and bends it into alternate-history fantasy. You lead a ragtag company of exiles, defectors, and outlaws across battlefields where magic and steel share the same grid.
Terrain wins fights — along with skills, not just stat sheets
Every map is built on height. Take the high ground, force enemies onto bad footing, and play the four elements — earth, water, fire, wind — off each other. Read the turn order, land the right status effects, and you'll take fights you had no business winning.
Raise your band
Start with eight base jobs and branch them through three tiers (8 → 12 → 8). Then dig into the gear: graft elemental affinities onto your weapons, evolve them up the grades, and break down loot at the smithy to rebuild it your way.
People worth fighting for
Hong Sa-heon, a commander with a past he keeps buried. Lee Dong-gil, a low-born sorcerer whose magic turns the field. Maechang, a courtesan and poet who's better with a blade than a brush. Heo Gyun, the scholar who wrote the legend of Hong Gildong — and more you'll win to your side.
Win. Recruit. Run it back.
Talk defeated enemies into joining your side and turn them into an asset in battle. Three difficulty tiers are built for grinding deeper and replaying harder.
Where things stand
The game enters Early Access with its core systems in place and four chapters — 50 stages — ready to play. Content will keep expanding, and the price will rise at full release (1.0).
Oyuncu verisi — · mağaza verisi 21 Eyl 05:15 UTC · kaynak: SteamWebAPI