Çıkmadı
Action · Adventure · Indie · WavemythA colorful isometric sci-fi action-adventure. Fight through alien biomes, collect enemy drops, and craft tools from rare Novanoom crystals to open hardlight bridges, unlock shortcuts, and push deeper through a world that opens as you progress.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
10 görselMağaza bilgileriÇıkış2027GeliştiriciWavemythYayıncıWavemythUygulama kimliği4847330DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluTam destekDiller1Tam seslendirme—
Desteklenen diller
English
Tam seslendirme: belirtilmemiş
ÖzelliklerDualShock Controller SupportFamily SharingFull controller supportSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10 64-bitİşlemciIntel Core i5-7400 / AMD Ryzen 3 3100Ekran kartıGeForce GTX 1660 / Radeon RX 590, 4 GBBellek8 GB RAMDirectXVersion 11Depolama20 GB available space
USK · 12 yaş ve üzeriGewalt
Novanoom hakkında
A colorful isometric sci-fi action-adventure. Fight through alien biomes, collect enemy drops, and craft tools from rare Novanoom crystals to open hardlight bridges, unlock shortcuts, and push deeper through a world that opens as you progress.
Novanoom connects combat, crafting, and exploration into one clear loop. You play as Alister, a field scientist stranded on an alien planet and surviving by improvising. He fights strange creatures, collects their drops, crafts tools from rare Novanoom crystals, and uses them to open hardlight bridges, unlock shortcuts, and push deeper into a world that keeps getting stranger.
Every fight gives you resources. Every tool you craft changes where you can go.
THE LOOP
Explore a biome. Fight enemies. Collect drops. Craft tools and recipes. Open hardlight bridges, shortcuts, and boss gates. Survive to the next save point. Defeat the biome boss. Push deeper.
FEATURES
Combat
Real-time melee and ranged combat, charged attacks, dodge, and escalating enemy encounters. Switch between your sword and your gun depending on the situation.
Crafting That Opens the World
Enemy drops and Novanoom crystals become tools and recipes. Craft a hardlight bridge activator and a new route opens. Craft a health potion and survive longer. Crafting is not a side system here. It is how the world opens.
Handcrafted Alien Biomes
Each biome has its own visual identity, enemy set, environmental challenges, and boss encounter. You push through each one on your way to something deeper.
Save-Point Tension
Progress between save points at your own risk. Push forward and gain ground. Lose and return to the last one.
A World That Grows As You Do
New tools change what you can reach, activate, or destroy. Shortcuts open. Blocked paths become passable. The world expands one unlock at a time.
For fans of TUNIC, Death's Door, and Hob.
Oyuncu verisi — · mağaza verisi 19 Eyl 11:15 UTC · kaynak: SteamWebAPI