*NEW* FINAL SCUFFED WITH A LITTLE POLISH BHOP EXPERIENCE 2029 BRAIN ROT EDITION (POG CHAMP) hakkında
This is the definitive edition of the Bhop Trilogy. In *NEW* FINAL SCUFFED WITH A LITTLE POLISH BHOP EXPERIENCE 2029 BRAIN ROT EDITION (POG CHAMP), where we are introducing things that don't need to be in a sequel and could be in a single update, but I thought it would be funny if I just straight up made a full new game instead.
Welcome to the SINGLEPLAYER mode. The biggest staple of our franchise- classic time trialing on developer-made and community-made levels. We are happy to say that in Bhop 2029, the singleplayer mode will contain brand new levels NEW to the 2029 entry, alongside these NEW levels, EVERY SINGLE LEVEL FROM BOTH BHOP 2023 AND BHOP 2026 WILL BE RETURNING. This includes levels that were previously locked behind paid DLC.
MEDALS
The most glaring feature that we have added to increase replay ability to all singleplayer levels is the medal system. Each singleplayer level will contain a Platinum, Gold, Silver, and Bronze medal time, which you can try and beat! We are currently testing what medal times work best for each level and we will be very open to adjusting the times based on user feedback. There will also be several achievements tied to gaining medals.
GHOST RACER
As you might have noticed in our trailers. The bean "racing" the player is not actually a friend in multiplayer! The game actively records your best runs in the form of a ghost, and will play the ghost back when you play the level in real time! This is helpful for speedrunners who are trying to actively beat their best time.
REMADE MAPS
As I mentioned earlier. Every level from BHOP 2023 and 2026 have been ported into this game! While some of them are quite basic ports. Some levels have been structurally remade from the ground up to make them more sound for playing and time trialing.
As you can see, the graphics rendering pipeline has been upgraded to HDRP compared to Unity's generic rendering pipeline. This makes for better looking visuals on all returning levels. But it's not just visuals! On specific levels that contained certain logic (i.e. stepping on switches to unlock certain passageways) that could be "cheesed" by simply resetting the level have been fixed.
For example. The level "Black and White" from BHOP 2026, which has been infamously exploited due to being able to hit all of the relevant levers and then reset the timer by dying. This is no longer possible in BHOP 2029
This image explains it by what the player sees when they reset the level after hitting every lever. As you can see the 2029 version resets the level progress completely. This is not the only level that utilises this feature
The BHOP 2029 Campaign starts off immediately where the BHOP 2026 campaign left off. After the saving of the celebrity "Kyle" from the grasp of the Scuffed Evil Triangle Council, you crash land to Earth in a small village where you try to get back on your feet.
The Campaign will be set in several Hub Worlds, where events of the game take place. Unlike the BHOP 2026 campaign where the progress was very linear and was level based, BHOP 2029 has the Scuffed Bean collecting a resource called Golden Beans, which unlocks new levels and paths for the Scuffed Bean to take.
You can collect Golden Beans through a multitude of ways. These ways include
- Completing Main Quest lines
- Completing Gates (linear levels found in hub worlds) / Additional Challenges for the said Gate
- Golden Beans found within Hub Worlds
This means that while completionists will have a field day collecting all of the Golden Beans we have put throughout the campaign. But less skilled bhoppers or people trying to do the bare minimum can skip potential Golden Beans that they find too challenging, or if they desire to beat the campaign quicker.
We had a very simple plan for Multiplayer in BHOP 2029, as multiplayer in BHOP 2023/2026 was very limited and functioned very poorly. On Launch you will be able to host RACE lobbies with up to 8 people. With the host being able to pick an initial level to start everyone on, and after the results have been determined, a random map will be picked and the race will start again!
I do have more ambitious plans for more multiplayer modes in the future, but since my experience with networking is quite low at the moment I want to stick to something that works for launch. I hope you stay tuned for updates in the future!
And more!
The closer we get to launch the more I will be updating this store page with more information to come!
Thank you all for reading to the bottom and it means a lot to me that you guys are even considering playing my game <3.
Peace out
-shanaz