Çıkmadı
Action · Indie · Jämmerdal GamesDecrepit is a first-person action game with souls-like combat where every death drags you back into the depths. Learn the dungeon, master the combat, and find your way out of the forsaken castle.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
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Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
11 görselMağaza bilgileriÇıkış2026GeliştiriciJämmerdal GamesYayıncıThree FriendsUygulama kimliği2675650DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluTam destekDiller1Tam seslendirme1
Desteklenen diller
English
Tam seslendirme: English
ÖzelliklerFamily SharingFull controller supportSingle-player
Minimum gereksinimler
İşletim sistemiWindows 11 64 bitİşlemciIntel Core i5-8400 or equivalentEkran kartıNVIDIA GeForce GTX 1070 4GB or equivalentBellek16 GB RAMDirectXVersion 11Depolama2 GB available space
USK · 16 yaş ve üzeriDrastische Gewalt
Decrepit hakkında
Decrepit is a first-person action game with souls-like combat about fighting your way out of a forsaken castle. Every death strips your gear and drags you back to the dungeons, restarting in a different cell each time.
Your only advantages are the knowledge you gain from each attempt and whatever gear you can loot from the undead. Learn the castle and its inhabitants well enough, and what once felt impossible becomes manageable.
Stamina-Based First-Person Combat
Combat is about positioning, timing, and reading enemy telegraphs. Each weapon has distinct attack patterns - light attacks, heavy strikes. Spells slot naturally into melee openings for strategic combinations. Manage your stamina, read patterns, and exploit openings. Mistakes are punished.
Master the Castle
Each run begins in a different cell. Memorize winding corridors, unlock elevators that stay active, and discover passages that shorten your route. Learn which threats might appear where. Early runs feel endless. Later, you're heading straight for the boss that stopped you last time. The castle compresses as you learn it.
Equipment Defines Your Build
You can carry one weapon, one staff, and one armor piece. These three slots define your playstyle. Find matching gear from the same archetype - Mage, Warrior, Rogue, or Shaman - and unlock set bonuses and unique abilities. Every slain enemy drops their gear. Adapt to what you find, or commit to hunting down a complete set.
A Decaying Medieval Prison
From suffocating dungeons to rain-soaked courtyards, fight your way up through interconnected areas. Prisoners still wear their chains. Guards still patrol their posts. The world is oppressive and unforgiving, but it follows rules. No maps. No quest markers. Just you and a castle that waits to be understood.
Features:
- Stamina-based first-person combat with melee and magic
- Challenging boss fights guard each new area
- Equipment-based class system with set bonuses
- Interconnected castle layout designed for mastery
- Rare permanent upgrades are hidden throughout
- Variable enemy encounters in a persistent world
- Dark medieval atmosphere with no hand-holding
- Full controller and mouse + keyboard support
- Singleplayer
Oyuncu verisi — · mağaza verisi 20 Eyl 03:15 UTC · kaynak: SteamWebAPI