Death & Taxes Multiplayer RPG hakkında
Immersive Gameplay
In Death & Taxes, the realms of D&D and the video game universe combine for a brand new experience. Traverse through the depth of gameplay where your every strategic choice will determine the fate of your adventurer. Join forces with others to overcome the trials of this ever-evolving world, or go forth on your own to craft a unique destiny.
Mold your future with each fate-defining decision. Every action taken uses energy and increases a skill, growing your character in some way. Each skill has a corresponding ability that builds as you master that skill. Continue to grow those abilities, making you stronger, smarter and more adept, until your inevitable demise.
But it does not end there... In Death & Taxes, what you do in life, echoes beyond. For in this hardcore, permadeath RPG, your character's passing is but a new chapter. The glory you earned in life will fuel your continuing journey after death, until you rise again.
Rich Lore
Deep game lore developed over years of gameplay as a Table Top RPG has built an entire world for new players to discover, explore and develop.
As you don the mantle of a nomadic adventurer, the canvas of this world unfurls before you, steeped in shadows of discoveries and secrets long buried by the hands of time. You slowly learn through discovery of artifacts and ruins within the area, the history and the fate of those that came before you, and the place of the adventurers within that story. And very soon after, you may discover that the threat still looms to this day—a harrowing prophecy of doom that calls out to the adventurers of our age, waiting to be rewritten.
What is Death & Taxes?
Death & Taxes is an RPG like no other. With origins as a Virtual Table Top game, it has the gritty feel of old school D&D but with mechanics designed for continuous, open world, video game play. In Death & Taxes, everything you do matters, in this life...and in the next. For your character will die in this hardcore, permadeath RPG. But Death is not the end.
In this living world, players will group up to build their cities, collect resources and improve their characters, altering the landscape along the way. Gather, Craft, Build, Explore and Fight your way across the untamed land, bringing civilization with you. Through your efforts, you will discover that this land is much older and with a history far deeper than you could have possibly imagined.
Become a trader, a hero, a legend...even a god. In Death & Taxes you can pursue anything...but only two things are certain.
The Death of D&T
- Endgame Reinvented - In Death & Taxes, Death is your endgame! We're not running around and racking up numbers for nothin'. When the life of your character ends, for some players, this will be just the beginning. Everything you do in life will result in power in the Afterlife.
- Become a god - Influence players and other factions, build labyrinths to your glory and shape the very land itself. It is the ultimate goal for any power hungry adventurer. Will the people on your world love you, worship you...or fear you?
When I die, do I start over?
Not completely. You will have the option to create a new character in your existing faction after death. Your decedents will be able to access your faction bank to collect their inheritance. Plus anyone can loot your corpse, and your will have the general advantage of knowing where you died. In addition, you will receive all the benefits that your faction has built up, making progression just a little bit easier.
The Taxes of D&T
This game is intended to be Free to Play with the primary monetization method being the sale of in game gold. This gold is spent principally on taxes to your faction. Outside of some very specific situations, all taxes collected by your faction in gold will be used by your faction to grow, affording players all sorts of benefits to help their characters grow. The more progressed the faction, the more quickly a newly arrived character can get up to speed.
Why Taxes?
Lets face it, an online game requires income to continue to exist. The Tax system is a unique approach that is not quite a subscription model. It allows players to pay for the game by spending money or time. You can either spend some time in game farming up materials to create and sell goods and use that gold to pay taxes, or you can just spend some money to pay your taxes and buy some of the things people are selling, spending less time.
D&T EA Roadmap
Here is what we have planned for Death & Taxes Early Access.
Join us for the ride!
Steam Next Fest - Oct. 19
EA Launch - Stone Age - Dec 2026
(Remaining Development)
Map: Zone 5
Runes: Fire, Water, Light, Fury, Enduring, Furor
Equipment: Stone, Bone weapons and equipment, Cotton, Silk, Mammal Leather, Fish Leather
Items: Zone Monuments and Tablets
Buildings: Palisade, Hospitality, Bank
Systems: Durability, Brewing, Meditation
Skills: Repair, Chemistry, Culinary, Meditation, First Aid
Copper Age - Mar. 2027
Map: Zones 2, 4, 6
Runes: Earth, Cunning
Equipment: Copper weapons and equipment, Bird Leather
Items: Zone Monuments and Tablets
Buildings: Blacksmith, Skill
Systems: Mounts, Herds, Stealth Expansion, Tracking/Trapping, New Environmental Hazards
Skills: Tracking, Trapping, Mounted, Metallurgy, Forging
Community Suggestion: Random Event
Iron Age - Jun. 2027
Map: Zones 9, 11, 12
Runes: Air, Balance
Equipment: Iron Weapons and equipment, Lizard Leather
Items: Zone Monuments and Tablets
Buildings: Stone Wall, Watch Tower
Systems: Climate and Weather, Astronomy, Lizard Faction
Skills: Astronomy, Meteorology
Community Suggestion: Building, Faction Trait
Mithril Age - Sep. 2027
Map: Zones 1, 3, 10
Runes: Shadow, Haste
Equipment: Mithril weapons and equipment
Items: Saddle, Zone Monuments and Tablets
Buildings: Afterlife Dungeons
Systems: Animal Breeding, Farming, Afterlife Powers Expansion, Goblin Faction
Skills: Husbandry, Agriculture
Community Suggestion: Afterlife Power
Death & Taxes 1.0 - Dec. 2027
Map: Zone 7, 8
Runes: Recall, Enchant
Buildings: Vehicles, The Earth Dungeon - Developer Dungeon 1
Systems: Music, Vehicles, Class Actions
Skills: Music, Piloting
Community Suggestion: Community Selected Feature