Çıkmadı
Action · Indie · RPG · Casual · Early Access · LSDeath Ring is a casual action roguelike in which you will have to force your way through hordes of undead in search of the human world’s main artefact. Numerous scenarios of each character’s development based on random dropping items will make your runs unique.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
5 görselMağaza bilgileriÇıkış2027GeliştiriciLSYayıncıLSUygulama kimliği1967850DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluTam destekDiller2Tam seslendirme—
Desteklenen diller
English, Russian
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingFull controller supportSingle-playerSteam AchievementsSteam Cloud
Minimum gereksinimler
İşletim sistemiWindows 7İşlemci1000 MHzEkran kartıHardware support WebGL - OpenGL 2.1 (GPU Memory - 512MB)Bellek1024 MB RAMDepolama200 MB available space
Death Ring hakkında
Death Ring is a casual action roguelike in which you will have to force your way through hordes of undead in search of the human world’s main artefact.
Numerous scenarios of each character’s development based on random dropping items will make your runs unique.Casual mechanics
- You control only the movement of the character and the choice of weapons.
- The fire is carried out automatically.
- Collect coins and crystals dropped from opponents.
Roguelike mechanics
- With each character level up, you need to choose one of three randomly dropped items.
- There are over a hundred unique items in the game.
- Luck and your choice will allow you to create unique builds.
History of the game development
The Death Ring was meant to be the third game in a series of experimental shoot 'em up games, after Bloody Walls and DED. The game prototype was developed back in 2017. In the course of testing various elements of the game mechanics I failed to create a game that would be interesting and captivating, which led to the project suspension.
After the popular Vampire Survivors game was released, I finally realized in what way Death Ring should be modified, so roguelike elements were introduced and the fire control option was eliminated.
Five years have passed since then, and the game is finally going to enter its early access phase.
Oyuncu verisi — · mağaza verisi 18 Eyl 01:15 UTC · kaynak: SteamWebAPI