Çıkmadı
Action · Adventure · Indie · Limina GamesCo-op social chaos where you signed up to crew a barely-functional spaceship for a faceless megacorporation, with up to 5 friends. Keep a fragile spaceship alive while everything falls apart at once.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
6 görselMağaza bilgileriÇıkış—GeliştiriciLimina GamesYayıncıLimina GamesUygulama kimliği2662310DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller7Tam seslendirme7
Desteklenen diller
English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Turkish
Tam seslendirme: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Turkish
ÖzelliklerCo-opFamily SharingMulti-playerOnline Co-opSingle-playerSteam Cloud
Minimum gereksinimler
İşletim sistemiWindows 10İşlemciIntel Core i5-4460 or AMD FX-6300Ekran kartıNVIDIA GTX 960 or AMD Radeon R9 280Bellek8 GB RAMDirectXVersion 11Depolama4 GB available spaceAğBroadband Internet connection
USK · 12 yaş ve üzeri
Crewed hakkında
CREWED is a 2–6 player cooperative spaceship game where the biggest threat isn't space. It's your crew.
You work for a faceless megacorporation. They gave you a ship that barely works, a quota you can barely meet, and a universe that's actively trying to kill you. Your contract is non-negotiable.
It's not just what you do. It's when you do it.
Some tasks are simple on your own but every system feeds the next one. A single unattended task turns into three overlapping crises. Miss the moment, and everything starts to fall apart.
You're not only managing the ship, you're trying to survive inside it. Hull cracks vent your oxygen. Cold rooms drain your health. Things spiral fast, and not always in ways you can prepare for.
One moment you're in control. Next, you're on the cargo bay floor, listening to your crew panic over the intercom.
Not everyone reacts the same way under pressure. And somehow, that's where the best moments happen.
You can only hear the people near you. The intercom works, until the reactor strains and it gets crackly. Then it cuts out entirely. Someone is screaming two floors down and you have no idea why.
- 2–6 player co-op built around communication and coordination
- Cascading failure systems where every problem creates two more
- Proximity voice chat and an in-ship intercom that fails when the reactor does
- Deep ship management: seal hull cracks, restart reactors, clean O2 filters, clear heating pipes
- Procedurally generated missions and environments
- Streamer-friendly chaos that's as fun to watch as it is to play
- Regular updates shaped by our community
Oyuncu verisi — · mağaza verisi 20 Eyl 03:15 UTC · kaynak: SteamWebAPI