Çıkmadı
Action · Indie · Early Access · Andrew HickeyCatacombs of the Yokai is an indie single player psychological survival horror game in which you must explore the twisted depths of randomly generated catacombs filled with enemies inspired by Japanese/Taiwanese urban legends and myths.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
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0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
10 görselMağaza bilgileriÇıkış2027GeliştiriciAndrew Hickey, ShadowbunnieYayıncıAndrew HickeyUygulama kimliği1795530DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller1Tam seslendirme—
Desteklenen diller
English
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10İşlemciRyzen 5 3600 or EquivalentEkran kartıGeforce GTX 1050 4GB or EquivalentBellek6 GB RAMDirectXVersion 11Depolama8 GB available space
Catacombs Of The Yokai hakkında
After finishing a late shift at work you find a mysterious amulet that was dropped on the ground.
As you go to return it to the woman that dropped it, you encounter a strange doorway that you haven't seen before. Entering the door leads you into an unnerving nightmare realm.
On your way through the depths you will encounter various enemies (many inspired from Japanese/Taiwanese urban legends and myths) that must be tricked, conversed with or eluded in sometimes unconventional ways.
Can you survive and return the amulet banishing this portal forever?
- Randomly Generated Levels: Each new play-through will generate a random set of floors. However, these change with each new game file started, allowing for extended re-playability.
- No combat. Survive by hiding, using your wits and clever use of the items at your disposal.
- Use magical items at the cost of health to help navigate the catacombs and help locate enemies.
- Urban legends and myths from Japan and Taiwan were used as reference for many enemy designs and behaviors including: Kuchisake-onna (Slit Mouth Woman), Kunekune (Wriggling body) and Spirit Houses.
- Unique Enemy AI: Survive by leaving offerings, making smart conversational choices, causing a distraction or even closing your eyes to avoid death.
- Creepy and foreboding atmosphere.
- Created by 2 people, allowing for more direct communication with players on the content and direction of future updates.
Oyuncu verisi — · mağaza verisi 18 Eyl 16:17 UTC · kaynak: SteamWebAPI