Çıkmadı
Action · Indie · InogamesFight your way through brutal medieval arenas with physics-driven melee combat, effective armor systems, and violent consequences. Master swords, maces, and shields as you rise from fighter to champion.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
11 görselMağaza bilgileriÇıkış2026GeliştiriciInogamesYayıncıInogamesUygulama kimliği4346110DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller12Tam seslendirme—
Desteklenen diller
English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Turkish
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingSingle-playerSteam Achievements
Minimum gereksinimler
İşletim sistemiWindows 10 64-bitİşlemciIntel Core i7-4790 / AMD Ryzen 3 3200GEkran kartıNvidia GTX 970 / AMD RX 480Bellek8 GB RAMDirectXVersion 11Depolama15 GB available space
USK · 18 yaş ve üzeriDrastische Gewalt
Blood Arena Path of Steel hakkında
A brutal medieval arena fighter and singleplayer combat game with realistic physics-based combat, effective armor, visceral dismemberment, and deep character progression. Rise through the arena, hunt bandit leaders, and forge your revenge in steel and blood.
Step into a ruthless medieval world in a skill-based medieval combat game where combat is governed by precision, timing, and physical interaction.
You are an arena fighter driven by vengeance. Rising from a mid-tier combatant, you will battle through brutal arenas, clash with heavily armored enemies, and hunt bandit leaders responsible for the destruction of your village. Every strike must physically connect, every block must be positioned correctly, and every victory is earned through mastery and precision.
Steel has weight, armor has purpose, and mistakes are punished.
GAME MODES
Three distinct modes test your mastery of melee combat:
Story Mode
Fight through the arena in this arena fighter experience while pursuing revenge against ruthless bandits. Assault bandit camps, defeat their leaders, and carve a path toward justice through blood and steel.
Champion of the Arena
Engage in intense 1v1 arena battles against skilled opponents where timing, positioning, and weapon control decide the outcome.
Survive the Arena
Endure relentless waves of enemies and test how long your skill, stamina, and decision-making can keep you alive.
CORE FEATURES
Realistic Physics-Based Combat
Characters and weapons are driven by active physics at all times. Your weapon must physically strike the enemy, and improper blocking will not stop every attack.
Every strike is resolved through active physics, delivering weighty and convincing hit reactions.
Effective Armor System
Armor meaningfully affects combat. Each piece protects specific body parts, absorbing damage and reducing the chance of severe injuries or limb loss. Heavy armor can prevent devastating wounds, while exposed limbs remain vulnerable.
Melee Weapon Variety
Master a wide range of medieval melee weapons, each with unique handling and impact:
Short swords and long swords
Axes, maces, and warhammers
Shields — usable for both defense and offense
Visceral Blood & Dismemberment
Combat is brutal and uncompromising. Limbs can be severed, blood persists on the battlefield, and every hit delivers raw, physical impact.
Character Progression
Improve your combat abilities, unlock stronger weapons and armor, and evolve from a capable arena fighter into a feared champion.
Arena-Centered Battles
Each arena offers open space for movement, positioning, and tactical decision-making, rewarding awareness and control rather than scripted encounters.
Oyuncu verisi — · mağaza verisi 21 Eyl 04:15 UTC · kaynak: SteamWebAPI