МинимальныеРекомендуемыеОСWindows 10 64-bit—Процессор1.8 GHz dual-core Intel or AMD—ВидеокартаAny DirectX 10 compatible GPU (integrated graphics fine)—ОЗУ2 GB RAM—Место на диске1 GB available space—
Об игре Blades and Hunger
This game started as a text based game that was originally only terminal, which I gave clean UIs to. It has a large and detailed combat model and a whole bunch of story.
THE COMBAT
Turn-based melee built on historical European martial arts, the idea is that instead of having traditional rpg feats and spells where you spam power attack and shield wall, we have a system of counter-play built around my interpretation of German Longsword theory.
The dice are not consistent (stats help but the randomness is large and weaker opponents can easily punish stronger ones), I attempt to thoroughly simulate counter-play, tempo and commitment.
The combat narrative itself is represented through equipment and stats trying to tell a story of privilege and the distinction between classes.
THE WORLD SO FAR
The player starts with the weakest of the npcs, as a nobody, a cast-off in a pit. The tutorial gauntlet involves fighting their way through (and in fromsoftware fashion, one needs to make use of most of the game's mechanics just to beat the tutorial) just to reach... The Gutter. A social and geographical slum where the character continues their struggle.
LENGTH OF THE DEMO
About an hour in theory. (But you might be banging your head against the game mechanics, trying to figure them out or grind for an advantage for longer)
Currently the demo has 4 major questlines.
INTENDED LENGTH OF THE FULL GAME:
10+ hours in theory. Elden Ring in scale but everything is text. And I can't run out of budget for content if there is no budget for content - very big brained.
I THINK YOU WOULD ENJOY THIS GAME IF YOU LIKE:
The Heads Will Roll Series, Legionnaires Life, Adventure Quest/Battleon, Usurper Reborn, warsim: realm of Aslona, lovecraftian mythology.
Postscript: I was totally playing too much Obenseuer when I wrote the tutorial area. Shout out to them too.
-- Added a few weeks later: --
What I think I'm building:
An epic turn-based rpg with a comprehensive fencing system. So epic with so much sandbox and content it will be the best possible thing ever to be delivered with a budget of zero.
What I actually built:
It's... a storytelling system with combat system strapped on top. Still epic, with every story arc carefully drawn up and interconnected. Plenty of lessons learnt from building it.
Частые вопросы
Сейчас Steam не указывает цену для Blades and Hunger.
Игра Blades and Hunger ещё не вышла. Планируемая дата выхода: Q4 2026.
Минимальные: Windows 10 64-bit, 1.8 GHz dual-core Intel or AMD, Any DirectX 10 compatible GPU (integrated graphics fine), 2 GB RAM. В карточке требований выше минимальные и рекомендуемые требования сравниваются для каждой платформы.
По данным Steam, для Blades and Hunger нужно 1 GB свободного места на диске.
У этой игры пока нет обзоров в Steam.
Нет — Steam не указывает для Blades and Hunger поддержку русского языка. Всего Steam указывает 1 язык, но ни одного с полной озвучкой.
Нет — в Steam игра Blades and Hunger указана как одиночная.
Страница Steam charts игры Blades and Hunger на SteamStatistics показывает текущий онлайн и графики за 24 часа, 7 и 30 дней; данные обновляются минимум раз в десять минут.
В Steam игра Blades and Hunger доступна для Windows. Поддержка контроллеров не указана.
Возрастной рейтинг Blades and Hunger: DEJUS 16 и IGRS 18.