A party-based roguelite dungeon crawler drawn in ASCII. Turn-based combat, permadeath, and over a hundred passives to unlock across runs. Push through two full dungeons with your own party of heroes. Every run ends. Every unlock stays.
ASCII Dungeon Crawl: онлайн и графики Steam
в реальном времени
Онлайн—— за 24 ч
Пик за 24 ч0Максимальный замер сегодня
Пик за 30 дней0В среднем —
Пик за всё время0С начала отслеживания
Часы игры за 30 дней—Оценка
График Steam · онлайн за 30 днейждём замеров
Собираем ежедневные замерыДля этой игры ещё нет ежедневных замеров. График появится, когда накопятся первые дни истории.
24 часа—7 дней—ТрендСтабильно
ОбзорыОбзоров: 0
—No user reviews
Положительных: 0Отрицательных: 0
Рекомендации—
Медиа
7 изображений
Информация об игре
Об игре
Игра
Дата выхода—Дата выхода не объявлена
РазработчикAndrew BellingerИздательAndrew BellingerЖанрыРолевые игры
—Достижения—DLC4984210
Об игре
Онлайн обновлён — · данные магазина 23 сент., 00:32 UTC · источник: SteamWebAPI
ASCII Dungeon Crawl: цена, дата выхода, онлайн и статистика
Оценка0/9
Последние 30 днейнет данныхДоля отрицательных—Полож. на отриц.—
App ID
Совместимость и функции
Windows · LinuxПолная поддержка контроллеров
ГеймплейSingle-player
Функции SteamFamily SharingSteam AchievementsSteam Cloud
Удобство и звукCustom Volume ControlsKeyboard Only OptionMouse Only OptionPlayable without Timed Input
ПрочееPlayable At Your Own PaceTouch Only Option
Системные требования
МинимальныеРекомендуемыеМесто на диске75 MB available spaceто же
Об игре ASCII Dungeon Crawl
ASCII Dungeon Crawl
A party-based roguelite dungeon crawler drawn entirely in ASCII. Every turn is a decision: which weapon to use, which door to open, which passive you unlock next. Push through the dungeon with a party of three or four heroes, learn what each room can do, and come back stronger every run.
Key Features
- Party-based turn combat with three or four heroes fighting side by side,
- Nine unique classes.
- Eighteen different weapons that can change how a hero play.
- Ten room types across every floor.
- Three full dungeons with their own monsters, bosses, weapons, armor and passives.
- Over one hundred permanent Passives to unlock across runs,
- Rarity tiers on every drop.
- Meta progression through a between-run shop that spends the coins your dead heroes left behind.
- A Collection that tracks every weapon, armor, monster, blessing, forge outcome and cursed tome you have ever encountered
- Switch between controller and touch / mouse support.
The dungeon fights back
Rooms are not just filler between boss fights. The Library lets you read a tome for a permanent buff, or roll a curse that follows you until you die. The Forge can bump a weapon's rarity, grow its die, or fuse in a modifier. The Statue takes an item and hands back a blessing. Secret Doors ask for a stat check and pay out if you win. Bosses hit with intent. The Tarantula cocoons your heroes and hatches glass-cannon spiders from egg sacks the moment you break them. The Dragon breathes an element that punishes your resistance choices. Each dungeon has its own boss list, its own tempo, and its own way to end your run.
Runs are short. Progress is real
A run ends when the last hero falls. What you unlocked stays unlocked. The dungeons you finished stay marked. The armor pieces you found show up in the Collection. Next run you pick from a bigger pool of starter perks, walk into the Wandering Cart with more coins, and take a bigger swing at the dungeon that beat you. Play a run in twenty minutes. Chase an unlock over a few evenings. See every Passive over a season.
A Note from the Developer
ASCII Dungeon Crawl started when I sat down with my two 8-year-old twins to design and code a game together. They came up with the ideas and I used it as a moment to teach my kids to code. We've made many games together, but this one became a family favorite. I carried it through to release so they could experience the full process of bringing a game to the public. Without their encouragement and endless energy, it wouldn't exist. This is why I dedicate this game to them completely and I hope they'll always cherish the time we spent making it.
Частые вопросы
Сейчас Steam не указывает цену для ASCII Dungeon Crawl.
Игра ASCII Dungeon Crawl ещё не вышла. Дата выхода пока не объявлена.
Steam не указывает системные требования для этого приложения.
По данным Steam, для ASCII Dungeon Crawl нужно 75 MB свободного места на диске.
У этой игры пока нет обзоров в Steam.
Нет — Steam не указывает для ASCII Dungeon Crawl поддержку русского языка. Всего Steam указывает 1 язык, но ни одного с полной озвучкой.
Нет — в Steam игра ASCII Dungeon Crawl указана как одиночная.
Страница Steam charts игры ASCII Dungeon Crawl на SteamStatistics показывает текущий онлайн и графики за 24 часа, 7 и 30 дней; данные обновляются минимум раз в десять минут.
В Steam игра ASCII Dungeon Crawl доступна для Windows и Linux. Полная поддержка контроллеров.
Возрастной рейтинг ASCII Dungeon Crawl: DEJUS 10 и IGRS 13.