You and your friends are in trouble. Big trouble. You’ve accidentally killed someone, and now you have to get rid of the evidence. "We Are So Cooked" is a 1-4 player co-op physics-stealth game where the objective is simple: Get the body to the exit. The execution? That’s the hard part.
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24 horas—7 dias—TendênciaEstável
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MínimosRecomendadosSistemaWindows 10Windows 11CPUCore i5 6600Intel Core i7 8700GPUGTX 970GTX 1070RAM8 GB RAMigualTamanho da transferência5 GB available spaceigual
Acerca do jogo
Acerca de We Are So Cooked
IT WAS AN ACCIDENT. PROBABLY.
DEAD WEIGHT
A dead body is heavy, floppy, and incredibly awkward.
- Solo Struggle: Dragging the body alone is slow and leaves a bloody trail.
- Team Lift: Grab a limb each to move faster, but coordinate carefully—if you pull left and your friend pulls right, you’re going to drop him down the stairs.
- Physics Chaos: The body snags on doorframes, knocks over vases, and slides off laundry carts. Every step is a potential disaster.
THREATS
The world is watching.
- Civilians: If a guest sees the body, they scream. Screams attract Guards.
- Security: They hunt noise. If they catch you with the body, it’s over.
Eyes & Noses: Security Cameras watch the hallways, while Guard Dogs can sniff out the body even if it's hidden inside a locker.
IMPROVISE YOUR ESCAPE
You have no weapons. You have no plan. You only have what you can find.
- Scavenge: Turn the environment into your toolkit. Find a Wheelchair to roll the body past reception. Use a Mop to clean up blood trails. Throw a Squeaky Toy to distract a guard.
- One Hand Only: You can hold an item, OR you can drag the body. You can’t do both. You’ll have to scream at your friends to open doors for you.
UNIQUE SCENARIOS
You aren't just hiding in one building. Every environment forces your team to adapt to new physics hazards and AI threats.
- Crowded Public Spaces: Sneak through luxury hotel lobbies and balance the dead weight on top-heavy luggage carts. Just panic quietly when a nosy maid accidentally rolls away the laundry bin you used as a hiding spot.
- High-Security Compounds: Survive freezing, heavily guarded bunkers where getting caught means the firing squad. Throw scavenged meat to distract sniffing guard dogs, or desperately hide from a terrifying, medal-clad Marshal who patrols the halls with a booming voice and zero patience.
Jogadores atualizados — · dados da loja 21/09, 21:15 UTC · fonte: SteamWebAPI
Perguntas frequentes
O Steam não indica um preço para We Are So Cooked de momento.
We Are So Cooked ainda não foi lançado. Lançamento previsto: Q1 2027.
Mínimos: Windows 10, Core i5 6600, GTX 970, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 5 GB de espaço livre em disco para We Are So Cooked.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de We Are So Cooked. No total, o Steam indica 11 idiomas para We Are So Cooked, 1 com áudio completo.
Sim — segundo o Steam, We Are So Cooked tem cooperativo online.
Os Steam charts de We Are So Cooked no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de We Are So Cooked ›
No Steam, We Are So Cooked funciona em Windows. Sem suporte para comando indicado.
We Are So Cooked tem a classificação DEJUS 14 e IGRS 18.