Roguelite deckbuilder where every battle lets you steal enemy cards and reshape your deck. Equip your creatures to change their artwork and power, then create powerful skill synergies to survive increasingly difficult encounters.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises0 análises
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Detalhes do jogo
Acerca do jogo
Jogo
Data de lançamento—Data de lançamento por anunciar
Conforto e áudioMouse Only OptionPlayable without Timed Input
MaisPlayable At Your Own Pace
Requisitos de sistema
MínimosRecomendadosSistemaWindow 10/11 - 64bit onlyigualCPUQuad CoresSix CoresGPUIntel IRIS gpu or betterNvidia GeForce 1060 or betterRAM8 GB RAM16 GB RAMTamanho da transferência500 MB available spaceigual
Acerca de Trias
We don't want to deceive players, so yes, we use AI generative art as a tool for the game art.
Here's a brief explanation of why and how we use it:
We are two people working on the game: one artist and one programmer. As the game artist (the one writing this), I don't have strong illustration skills, so I find AI generated art extremely useful as a starting point to compensate for that limitation. I then refine, edit and correct the sloppiness of the image generation.
Without AI or a significant art budget, this game would be nearly impossible for us to create, due to the nature of the game, where card art reflects equipped items and its heavy reliance on a large number of card illustrations.
This is an example of using AI as a tool rather than as a cheap shortcut:
Let's put this into numbers: Right now we have 33 cards. With 5 weapon variations per card, that becomes 165 unique illustrations (33 × 5). At a conservative estimate of 4 hours per illustration, that's 660 hours of work. At a modest freelance rate of $30/hour, the total cost would be around $19,800 (660 × $30).
What the Game Is About
Trias is a roguelike deckbuilder inspired by the classic card game War.
Battle enemies using elemental cards, steal their cards, equip them with powerful items and build game changing skill combinations as you progress through different taverns and inns
Steal Your Opponent's Cards
Capture enemy cards through the elemental combat system and add them to your collection.
Every battle is an opportunity to strengthen your deck, discover new abilities and shape your strategy for the challenges ahead.
Equip Cards and Change Their Appearance
Items increase the card power.
Each equipment changes the card's artwork, allowing your creatures to evolve visually as they grow stronger throughout the run.
Build a deck that is both powerful and uniquely yours.
Create Powerful Skill Synergies
Every card can possess unique abilities.
Combine effects, trigger chain reactions, and discover unexpected interactions between cards, equipment, and elemental matchups.
Perguntas frequentes
O Steam não indica um preço para Trias de momento.
Trias ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: Window 10/11 - 64bit only, Quad Cores, Intel IRIS gpu or better, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 500 MB de espaço livre em disco para Trias.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Trias. No total, o Steam indica 1 idioma para Trias, nenhum com áudio completo.
Não — o Steam indica Trias como um jogo para um jogador.
Os Steam charts de Trias no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, Trias funciona em Windows. Sem suporte para comando indicado.