A fixed value resource management game where players will manipulate the character to explore various maps and collect resources. The gameplay is based on traditional Tower of the Sorcerer games, where players need to choose the appropriate order to complete the game with minimal resources.
This is a game I created with new software, a trial run to test the new tool. It's a game based on the traditional Tower of the Sorcerer gameplay method, but with some new systems added. I believe the essence of Tower of the Sorcerer lies in route planning under completely fixed values, so there are no random elements in the game. Although the title is "Tower of the Evil", the map is not limited to the tower. Regarding the length of the game, it takes about 10 hours to complete the game at a fast pace. For first-time players, it may take more than 20 hours.
The story is crafted around the hero versus EvilLord plot, based on the tale of the Sacred Sword and the Intellion. Of course, this story is unrelated to the original Tower of the Sorcerer; only some terms are similar, and it is part of the universe I created.
Like other works in this universe, you'll play as the Storyteller, guiding the protagonist through the script crafted by Xisa. The Storyteller directs the adventurous protagonist across diverse regions. The core of the story is adventure, while gameplay centers on resource management. All resources are finite. Th Storyteller must strive to find the best path, plan resource utilization, defeat enemies, overcome all obstacles, and ultimately reach the end of the script.
This game supports two languages. If you find that the language displayed after launch is not your preferred one, please select your desired language under "Change Language" in the "Settings" menu at the top. You will be asked if you wish to leave the game. Selecting "Yes" will close and restart the game. After restarting, the language will be changed.
If this software does not start properly,
updating the graphics driver to the latest version may improve the problem.
If you experience slow performance when using this software, please try the following operations. (This is the method officially provided by the software developer, and I cannot guarantee that it will definitely work.)
- Open the Graphics Settings screen in the Windows Settings menu.
For Windows 10
Right-click on the desktop > Display Settings > Graphics Settings
For Windows 11
Right-click on the desktop > Display Settings > Graphics
- Select "the_folder_where_this_software_is_installed/data/bakinplayer.exe" from the Browse button.
- Specify "High Performance" from the options.
Perguntas frequentes
魔塔:八王之争 custa 3,99€ na loja Steam (DE). O preço mais baixo que registámos desde 22/09/2026 é 3,99€. O Steam define preços diferentes para o jogo em 14 regiões — os preços regionais estão indicados acima.
GameMaker lançou 魔塔:八王之争 a 30 de janeiro de 2026. Lançado há 8 meses.
Mínimos: Microsoft® Windows10 (64bit), Intel Core i3-4340, Graphics board running OpenGL 4.4 or better, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 8 GB de espaço livre em disco para 魔塔:八王之争.
100,0% das 1 análises do Steam são positivas — o Steam classifica-as como «1 user reviews».
Não — o Steam não inclui o português (Portugal) entre os idiomas de 魔塔:八王之争. No total, o Steam indica 2 idiomas para 魔塔:八王之争, nenhum com áudio completo.
Não — o Steam indica 魔塔:八王之争 como um jogo para um jogador.
Os Steam charts de 魔塔:八王之争 no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, 魔塔:八王之争 funciona em Windows. Sem suporte para comando indicado.
魔塔:八王之争 tem a classificação DEJUS 10 e IGRS 15.
魔塔:八王之争: preço, data de lançamento, gráficos e estatísticas