Three in a row is not a win — it is a discharge. A tactical grid roguelite: fight hostile processes on a shifting board, build an engine out of 30 modules, and clear eight sectors before the machine answers its own launch request.
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24 horas—7 dias—TendênciaEstável
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Jogo
Data de lançamentomarço de 2027Chega daqui a 5 meses
Últimos 30 diassem dadosProporção negativa—Pos. por neg.—
5259590
ID da app
Compatibilidade e funcionalidades
WindowsSem suporte para comando indicado
JogabilidadeSingle-player
Funcionalidades SteamFamily Sharing
Conforto e áudioAdjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
MaisAdjustable Text SizePlayable At Your Own Pace
Requisitos de sistema
MínimosRecomendadosSistemaWindows 10 (64-bit)Windows 11 (64-bit)CPUAny dual-core CPU, 2.0 GHzAny quad-core CPU, 2.5 GHzGPUIntegrated graphics with OpenGL 3.3 supportAny dedicated GPURAM4 GB RAM8 GB RAMTamanho da transferência300 MB available spaceigual
Acerca de TIC.EXE
THREE IN A ROW IS NOT A WIN
It is a discharge. Line up three of your marks and they detonate: the marks burn, the hostile process takes the damage. A line of four hits nearly twice as hard. A line of five, three times over.
Every turn the process writes its own marks back onto the grid. If three of those ever line up, they detonate into you.BUILD A MACHINE, NOT A SCORE
Clear a sector, take a module. ECHO leaves one mark standing after every blast. INFECTION flips the enemy marks next to it. CHAIN REACTOR doubles the bonus on every step of a cascade. Two or three together stop being upgrades and start being an engine.
Thirty modules across six schools, eight slots to hold them. When the rack is full, something has to come out.THE TERMINAL
Fragments are data, and data rots. A quarter of everything you carry out of the shop decays on the way, and every purchase marks the market up. Spend fast or lose it: buy cards, cut your deck thinner, force a card into its stronger form, or widen the rack.EIGHT SECTORS, THEN THE DEEP
Eleven hostile processes, six of them drawn fresh every run. One heals itself while its marks hold the grid. One rewrites your marks into its own. One makes every discharge of yours cost you blood.
Beat the core and you can stop there — or go deeper, into procedural layers that never stop climbing.WHAT IS IN IT
- 30 modules, 24 cards, 7 cores, 11 processes, 6 difficulty protocols
- Boards of 4×4, 5×5 and 6×6 — the geometry is part of the build
- A daily challenge: the same deal for everyone, one score to beat
- 25 achievements, an endless mode, and runs that save themselves
- Generative chiptune that thickens the deeper you go
You have played tic-tac-toe since you were six. You never played it like this.
Perguntas frequentes
O Steam não indica um preço para TIC.EXE de momento.
TIC.EXE ainda não foi lançado. Lançamento previsto: março de 2027.
Mínimos: Windows 10 (64-bit), Any dual-core CPU, 2.0 GHz, Integrated graphics with OpenGL 3.3 support, 4 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 300 MB de espaço livre em disco para TIC.EXE.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de TIC.EXE. No total, o Steam indica 7 idiomas para TIC.EXE, nenhum com áudio completo.
Não — o Steam indica TIC.EXE como um jogo para um jogador.
Os Steam charts de TIC.EXE no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, TIC.EXE funciona em Windows. Sem suporte para comando indicado.