"They're Gonna Get In" is an RTS/Roguelite where you play as an advisor to the ruler of a failing kingdom. Your enemy mirrors you. A wall will fall. The only question is whose breaks first.
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24 horas—7 dias—TendênciaEstável
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Jogo
Data de lançamentoQ1 2027Chega daqui a 3 meses
ProgramadoriCon Studio TXEditoraiCon Studio TXGénerosEstratégia
MínimosRecomendadosSistemaWindows 10+—CPU1.5GHz+—GPUIntel HD 4000—RAM2 GB RAM—Tamanho da transferência1 GB available space—
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Build your kingdom tile by tile, manage finite production, draft powerful blueprints through the Fate Engine, and command your army under constant pressure. Every run is a gamble between safety and expansion — build inside your walls for security, or risk powerful bonuses by claiming land outside where it can be destroyed.
In-between runs, interact with a cast of characters in the kingdom and unearth secrets that might have been better buried.
BUILD WITH PURPOSE
Choose from production and unit blueprints through high-stakes draft rolls. Each blueprint has limits, costs, and consequences.
MASTER THE FATE ENGINE
Earn rolls as you play and spin the skull-bound Fate Engine for blueprints, resources, and events. Lock results, reroll the rest, and push your luck — but every reroll fills the corruption meter. Higher rewards bring harsher consequences.
COMMAND, DON’T MICROMANAGE
Select unit groups and issue directives:
Defend key structures
Assault enemy production
Break the enemy wall
Station units for powerful passive bonuses or deploy them into battle. Archers fire from walls. Soldiers empower your army. Knights smash enemy buildings. Every unit changes your strategy.
INFORMATION IS A WEAPON
Enemy interior production is hidden by fog of war. Use spells, treasures, and specialized units to reveal their plans — or commit blindly and hope your build outpaces theirs.
AGE, ESCALATE, SURVIVE
Advance through Ages to unlock higher-tier blueprints and treasures. But every escalation increases difficulty. Stronger enemies. Harsher penalties. Higher stakes.
Win or Die.
Break their wall before they break yours.
Jogadores atualizados — · dados da loja 23/09, 00:17 UTC · fonte: SteamWebAPI
O Steam não indica um preço para They're Gonna Get In de momento.
They're Gonna Get In ainda não foi lançado. Lançamento previsto: Q1 2027.
Mínimos: Windows 10+, 1.5GHz+, Intel HD 4000, 2 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 1 GB de espaço livre em disco para They're Gonna Get In.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de They're Gonna Get In. No total, o Steam indica 1 idioma para They're Gonna Get In, nenhum com áudio completo.
Não — o Steam indica They're Gonna Get In como um jogo para um jogador.
Os Steam charts de They're Gonna Get In no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de They're Gonna Get In ›
No Steam, They're Gonna Get In funciona em Windows. Sem suporte para comando indicado.
They're Gonna Get In tem a classificação DEJUS 14 e IGRS 18.