Skate as a droid on a hoverboard through maps that don't look like anywhere else. Controls pulled from every skate game at once make tricks click on your first run, with animation and physics that stay believable no matter how ignorant your input.
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24 horas—7 dias—TendênciaEstável
Análises0 análises
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Últimos 30 diassem dadosProporção negativa—Pos. por neg.—
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MínimosRecomendadosSistemaWin 10 64 BitigualCPUIntel Core i3 or AMD equivalent (4 threads)Intel Core i9 13900k or AMD equivalentGPUGTX 9 series or AMD equivalentGeForce RTX 4080 (12GB) or AMD equal (12GB)RAM8 GB RAM16 GB RAMTamanho da transferência12 GB available space32 GB available space
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SKATE DROID is a solo project by the animator of Skater XL and Skatrix.
In development, this game was known as "Phony Hawk," and it started as a test of a control scheme. The idea — "what if every skate game's controls worked simultaneously?" — inspired what this has become. Maybe it's more of an amalgamation of immersive skate game mechanics and cool aesthetic styles. The goal is to make a more believable, realistic, simulative-style skate game that's less punishing and more approachable to the average player — one who perhaps doesn't understand where the feet should kick in order to execute a kickflip, or at what time, position, and foot angle it should be intercepted — so even someone new could still rip. There are fewer wrong answers and more buttons that make cool stuff happen.
A controller is required. It has controls from all sorts of different skate games, and even on-foot action games, combined to make something that, based on testing, is easy to pick up and fun to learn for all types of players. It feels like something where the skater would give a competent performance even when given the most unrealistic or downright ignorant instructions.
There are over a dozen characters and maps, with all types of terrain, from snow to polished steel.
The game is currently in early access. As a solo developer with no publisher, working (well over) full-time, I'm making the work-in-progress version available.
The final product I am targeting is a story campaign that centers on themes of AI technology in the future, sportsmanship, and the spirit of competition, and that is largely reminiscent of a mid-2000s action sports game (with better physics, animations, and more modern skate sim features). It will also include multiplayer and the ability to import your own custom maps.
So anyway, to summarize: wishlist this please.
Jogadores atualizados — · dados da loja 23/09, 01:50 UTC · fonte: SteamWebAPI
O Steam não indica um preço para Skate Droid de momento.
Skate Droid ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: Win 10 64 Bit, Intel Core i3 or AMD equivalent (4 threads), GTX 9 series or AMD equivalent, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 12 GB de espaço livre em disco para Skate Droid. Os requisitos recomendados pedem 32 GB.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Skate Droid. No total, o Steam indica 1 idioma para Skate Droid, nenhum com áudio completo.
Não — o Steam indica Skate Droid como um jogo para um jogador.
Os Steam charts de Skate Droid no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Skate Droid ›
No Steam, Skate Droid funciona em Windows. Suporte total para comando.