Two juniors, ten dollars and a brilliant plan. Hire developers, ship absurd releases and race to hype if you can, while every rival plans in secret at the same time, lays traps and fights you for the same seats. A card game about IT startups for 2–6 players.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises0 análises
—No user reviews
0 positivas0 negativas
Recomendações
Multimédia
5 imagens
Detalhes do jogo
Acerca do jogo
Jogo
Data de lançamentooutubro de 2026Lançado há 17 dias
Conforto e áudioMouse Only OptionPlayable without Timed InputSave AnytimeStereo Sound
MaisTouch Only Option
Requisitos de sistema
MínimosRecomendadosSistemaWindows 10 64-bit—CPUDual-core 2 GHz—GPUAny GPU with DirectX 11 support—RAM1 GB RAM—Tamanho da transferência200 MB available space—
Acerca de Shhh, IT!
Nine startups out of ten die in their first year. Nonsense!
If you have two juniors, ten dollars and a brilliant plan, you have everything you need. Well, almost everything...
Hire developers, ship releases and take on contract work so there's money for more releases. Every release brings hype. Whoever reaches 20 hype first wins.
The catch: everyone moves at once and in secret. You never know where your rivals will send their people but crowd always costs more.
How a day goes
- Planning. Everyone secretly sends their developers to four zones: Hire, Release, R&D and Outsource and may lay one trap.
- Reveal. Zones open one after another. A seat costs a dollar for every rival who got there before you.
- Actions. Hire a senior, ship “Blockchain Toaster”, dig up new cards in R&D or earn some money on someone else's project.
- Count. Reach 20 hype and lead everyone — you win. Otherwise it's back to work tomorrow.
What's inside
- 64 releases from “Wi-Fi Kettle” to “AGI in Two Weeks”, including six killer features, especially evil cards everyone gets once per game.
- 8 traps to lay for your rivals: the “All-Day Call” in Outsource leaves their people working for free.
- 24 trends that change the rules for everyone mid-game: an IPO raises the bar, a crypto winter makes releases cheaper.
- Developers with character: juniors, middles and seniors with traits like “Freelancer”, “Afraid of Prod” or “Cinder”, plus AI developers who work weekends but eat a dollar a day.
- Friday deploys are allowed. Every one of them leaves you a face-down incident that blows up on a random day next week. Prod may go down. Or you may get away with it.
Play your way
- Online with 2–6 players: open rooms or private ones with a code, and bots take the empty seats.
- Against bots of four levels, from the cautious Coward to Gil Bates, the boss who sees every card and cheats shamelessly.
- Hotseat for several people on one screen.
- Tutorial that walks you through your first two days.
A game takes about 20 in-game days, 10–15 minutes for session. 25 rare achievements.
Perguntas frequentes
O Steam não indica um preço para Shhh, IT! de momento.
Shhh, IT! ainda não foi lançado. Lançamento previsto: outubro de 2026.
Mínimos: Windows 10 64-bit, Dual-core 2 GHz, Any GPU with DirectX 11 support, 1 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 200 MB de espaço livre em disco para Shhh, IT!.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Shhh, IT!. No total, o Steam indica 4 idiomas para Shhh, IT!, nenhum com áudio completo.
Sim — segundo o Steam, Shhh, IT! tem PvP online e multijogador multiplataforma.
Os Steam charts de Shhh, IT! no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, Shhh, IT! funciona em Windows. Sem suporte para comando indicado.