A sci-fi arcade shooter built on pure momentum. Dash, double-jump, punch, and gun through waves of robots closing in from every side. Every kill bursts neon explosions against the scorched metal. Never stop moving.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises3 análises
100,0%3 user reviews
3 positivas0 negativas
Recomendações
Multimédia
5 imagens
Detalhes do jogo
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Jogo
Data de lançamento18 de junho de 2026Lançado há 3 meses
The arena never empties. Robots pour in from every side, and the only rule is momentum.
Backstory
You are a combat robot built by humans put into the center of the self-sustaining robot factory, the Kiln. You're humanity's last resort against the rogue robot army, unleashed into the grungy metal arena with one objective: destroy them before they destroy you.
Gameplay
Every tool you have is built for aggression. Stay airborne and unpredictable by dashing and double-jumping with the rocket boots, fire red lasers from your arm-gun, close the gap by punching, or launch energy grenades when the swarm gets too thick. You're equipped with nanotechnology that lets you heal by absorbing energy from a destroyed enemy's explosion, but spending too much time on healing can leave you open to attacks. There is always something to do and never enough time to do it.
Enemies
The most common enemy types the Kiln produces are general scout and destroy combat units:
Rhino
These armored tanks barrel straight at you with bone-rattling crashes.
Spider
These more intelligent robots stand at a distance and return fire with lasers mirroring your own.
Dragonfly
These drones fill the air with slow electric rounds you have to dodge.
Rare elites appear as time goes on, with increased capabilities like dashing, grenades, and homing missiles. Every kill erupts bright neon explosions, and with lasers and grenades tearing through the air, the dark corroded metal of the Kiln shines with intense colors.
Random runs
No two runs look the same. Enemy spawns are randomized, with any possible mix of common enemies, elites, and bosses. Kills can trigger short randomized status effects that can either save or handicap you. Quick decision-making is the only thing keeping you alive.
Open source
Built in C++ and Vulkan and fully open source. If you want to dig into the code, use the custom engine for your own game, or contribute, the repository is open and available on GitHub.
Perguntas frequentes
Rind custa 1,58€ na loja Steam (DE). O preço mais baixo que registámos desde 22/09/2026 é 1,58€. O Steam define preços diferentes para o jogo em 14 regiões — os preços regionais estão indicados acima.
Joseph J Helfenbein lançou Rind a 18 de junho de 2026. Lançado há 3 meses.
Mínimos: Windows 10 64-bit, Intel i5-9400 / AMD Ryzen 5 2600, NVIDIA GTX 1060 6GB / AMD RX 580 8GB, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 220 MB de espaço livre em disco para Rind.
100,0% das 3 análises do Steam são positivas — o Steam classifica-as como «3 user reviews».
Não — o Steam não inclui o português (Portugal) entre os idiomas de Rind. No total, o Steam indica 1 idioma para Rind, nenhum com áudio completo.
Não — o Steam indica Rind como um jogo para um jogador.
Os Steam charts de Rind no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, Rind funciona em Windows, macOS e Linux. Suporte total para comando.