Ever wonder how your GPU draws a triangle? Build one. Wire comparators, adders and multipliers into graphics hardware, press Run, and watch your circuit draw the picture pixel by pixel, from a first triangle to a spinning 3D cube.
Jogadores de Hello Triangle: Build a GPU e Steam charts
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises0 análises
—No user reviews
0 positivas0 negativas
Recomendações—Pontuação0/9
Últimos 30 diassem dadosProporção negativa—Pos. por neg.—
Windows · macOS · LinuxSem suporte para comando indicado
JogabilidadeSingle-player
Funcionalidades SteamFamily Sharing
Conforto e áudioCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
MaisAdjustable Text SizePlayable At Your Own Pace
Requisitos de sistema
MínimosRecomendadosSistemaWindows 10 or 11, 64-bit—CPU64-bit (x86-64)—GPUOpenGL 3.3 or DirectX 11—RAM2 GB RAM—Tamanho da transferência500 MB available space—
Acerca do jogo
Acerca de Hello Triangle: Build a GPU
Ever wonder how your GPU draws a triangle? Build one.
Hello Triangle is a puzzle game about building graphics hardware. Each level gives you a picture to draw and a bench of working parts: comparators, adders, multipliers, registers. Wire them up, press Run, and watch your circuit draw it, pixel by pixel.
- See every mistake. A wrong pixel is marked on the picture. Click it and step back to the cycle your circuit drew it.
- Hardware, not code. No loops, no functions. To do something again, build a counter. To do two things at once, build a second unit, and pay for the board space.
- Build first, name after. Each level describes its problem in plain words. What you built earns its real name only once it works. Then it's yours, saved to your parts bin for the levels ahead.
- Smaller, faster. Every working circuit is scored on its area, delay and cycles, and your best is kept for each level.
No GPU knowledge needed
If you know a little math or programming, you can play. You start from working parts, not logic gates, and each level asks only for what the levels before it taught. Piece by piece the parts add up to a GPU, and you built every one of them.
A GPU that lives in the game
Your GPU runs inside the game's simulator: every pixel on the screen is computed by the circuit you wired. Though it doesn't run CUDA or OpenGL, and it won't replace your graphics card.
Early Access
Early Access has Acts 1 and 2, from lighting up half a screen to a solid cube turning in 3D, drawn by your own circuit. Later acts are planned for the full game: speed, textures, and a programmable shader core.
Jogadores atualizados — · dados da loja 14/10, 05:15 UTC · fonte: SteamWebAPI
O Steam não indica um preço para Hello Triangle: Build a GPU de momento.
Hello Triangle: Build a GPU ainda não foi lançado. Lançamento previsto: Q1 2027.
Mínimos: Windows 10 or 11, 64-bit, 64-bit (x86-64), OpenGL 3.3 or DirectX 11, 2 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 500 MB de espaço livre em disco para Hello Triangle: Build a GPU.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Hello Triangle: Build a GPU. No total, o Steam indica 2 idiomas para Hello Triangle: Build a GPU, nenhum com áudio completo.
Não — o Steam indica Hello Triangle: Build a GPU como um jogo para um jogador.
Os Steam charts de Hello Triangle: Build a GPU no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Hello Triangle: Build a GPU ›
No Steam, Hello Triangle: Build a GPU funciona em Windows, macOS e Linux. Sem suporte para comando indicado.
Hello Triangle: Build a GPU tem a classificação DEJUS L.