A planetary destruction sandbox where the mesh is actually carved and the casualties are actually counted. Nine weapons, nine doctrine trees, 73 worlds, one currency: megadeaths. The campaign ends at Earth, and you decide what happens to it.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
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Jogo
Data de lançamento—Data de lançamento por anunciar
Conforto e áudioAdjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
MaisAdjustable Text SizeNarrated Game MenusPlayable At Your Own Pace
Requisitos de sistema
MínimosRecomendadosSistemaa 64-bit processor and operating system OS: Windows 11 64-bit—CPUIntel i5-4430, AMD Ryzen 3 1200—GPUNVIDIA GTX 1650—RAM16 GB RAM—Tamanho da transferência3 GB available space—
Acerca de Globecide
THE MESH REMEMBERS
Every crater in Death Galaxy is real geometry — the planet mesh is tessellated, cut and rebuilt as a bowl, live, in the frame you fire. Scorch bakes into the vertices, so ground you blackened an hour ago is still black when you come back for the rest of it.
THE DEAD ARE COUNTED, NOT ESTIMATED
Every planet ships a baked population grid: absolute head counts per texel. Drop a warhead on an empty basin and you get a crater. Drop it on a coastal city belt and the kill feed tells you exactly what the difference was. That number is your currency — one Megadeath is one million confirmed dead, and it's the only thing doctrine costs.
NINE WAYS TO END A WORLD
Warheads from 1 KT to 2 MT. An orbital laser that bores clean through. A kinetic impactor with no explosive at all. A singularity you can steer while it feeds. Grey goo that crawls and chews without you. A planet cracker that splits hemispheres apart. Machine gun fire on a civilian population. Fracture charges that grow branching fissures until two networks cascade into each other. And a tsunami charge that never touches the mesh — it drops into open ocean and a solved wavefront does the rest.
Nine radial doctrine trees, over 170 nodes. Refund and rebuild between planets.
THE VERDICT'S ROUTE
The Fleet's flagship burns across seventy-two worlds toward the Concord capital, taking one shard of the Founding Charts from each sector it leaves behind. Nine shards give the way to the world that shut its gates on them three hundred years ago.
You're at the console. The Commander gives the orders. Your adjutant reads out the arsenal — and somewhere around the Scarred Belt, starts reading the records instead.
The seventy-third world is Earth. Nobody says the name until the chart is finished. Then you make the last call, and there are two ways it goes.
Perguntas frequentes
O Steam não indica um preço para Globecide de momento.
Globecide ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: a 64-bit processor and operating system OS: Windows 11 64-bit, Intel i5-4430, AMD Ryzen 3 1200, NVIDIA GTX 1650, 16 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 3 GB de espaço livre em disco para Globecide.
Ainda não há análises do Steam para este jogo.
Sim — Globecide tem interface e legendas em português (Portugal), mas não tem dobragem. No total, o Steam indica 14 idiomas para Globecide, nenhum com áudio completo.
Não — o Steam indica Globecide como um jogo para um jogador.
Os Steam charts de Globecide no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
No Steam, Globecide funciona em Windows. Suporte total para comando.