Feudal Glory is a strategy RPG with large scale real-time battles. Players can raise and lead warbands and engage with the world economically, politically, or martially.
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24 horas—7 dias—TendênciaEstável
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MínimosRecomendadosSistemaWindows 10 or newerigualCPU2.5 GHz, 4 cores4.0 GHz+, 8 Cores+, and lots of cacheGPUGTX 970 or R9 390RTX 3070 or RX 6800, lots of shader coresRAM16 GB RAM32 GB RAMTamanho da transferência20 GB available spaceigual
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Acerca de Feudal Glory
Feudal Glory is the resultant passion project of an irrelevant, chronically jaded, irrationally perfectionist solo developer being continuously disappointed by modern strategy games. Why not build another game for people (including myself) to play and complain about for hours on end?
Main Goal
Feudal Glory is a sandbox RPG in a medieval setting with large scale real-time battles. The campaign mode will focus on giving the player a challenging, but also rewarding, strategy driven experience with a wide variety of viable roles to play. Furthermore, if your desired play style is martial might, battles can be settled on the open field with the player acting as both a leader and a battlefield participant.
Campaign Map (WIP)
The campaign map will be centered around the in game economic simulation systems. Settlements will produces resources with the type and amount of resources produced being dependent on the land and manpower available with trade being required to move goods between settlements. The choice of whether to engage in trade as a docile economic actor, aggressively plunder the trade of others, craft valuable items, or purchase/manage land will be yours to make.
Additionally, raising and leading a warband will be very valuable to attaining wealth and influence. How you utilize your martial might will greatly change the world around you, including how others perceive you.
Real Time Battles
As both a battle participant and leader, two modes of play have been implemented. The first is a typical 3rd person view for the player to engage in combat with any unit on the battlefield. The second mode is an overhead strategic view for providing orders to the player's troops. Switching between these modes is seamless and intended to be done on the fly in battles.
Formation control orders currently includes positioning, movement behavior, formation shape, projectile firing behavior, and targeting. More advanced control will be added alongside future additions to weapon classes (i.e. shields, spears, etc).
Unit classes currently include both melee and ranged infantry, with melee and ranged cavalry to be added later.
Closing Sellout Remarks
I hope you find my project intriguing. If you do, please feel free to wishlist as it helps me a lot. Cheers!
Jogadores atualizados — · dados da loja 22/09, 23:55 UTC · fonte: SteamWebAPI
O Steam não indica um preço para Feudal Glory de momento.
Feudal Glory ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: Windows 10 or newer, 2.5 GHz, 4 cores, GTX 970 or R9 390, 16 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 20 GB de espaço livre em disco para Feudal Glory.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Feudal Glory. No total, o Steam indica 1 idioma para Feudal Glory, nenhum com áudio completo.
Não — o Steam indica Feudal Glory como um jogo para um jogador.
Os Steam charts de Feudal Glory no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Feudal Glory ›
No Steam, Feudal Glory funciona em Windows. Sem suporte para comando indicado.
Feudal Glory tem a classificação DEJUS 14 e IGRS 18.