Play as a cockroach climbing toward The Bright in this short, hand-drawn 2D precision platformer. Master double jumps, glides, and wall-climbs through tightly designed levels. Collect optional spores on harder paths and complete the ascent before your 100 lives run out.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises4 análises
100,0%4 user reviews
4 positivas0 negativas
Recomendações—Pontuação0/9
Últimos 30 diassem dadosProporção negativa0,0%Pos. por neg.—
Multimédia
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Detalhes do jogo
Acerca do jogo
Jogo
Data de lançamento29 de março de 2026Lançado há 6 meses
Conforto e áudioCustom Volume ControlsPlayable without Timed Input
Requisitos de sistema
MínimosRecomendadosSistemaWindows 7—CPUIntel Core i3 M380—GPUIntel HD 4000—RAM2 GB RAM—Tamanho da transferência500 MB available space—
Acerca do jogo
Acerca de Ever Roach
You are a cockroach.
Hated. Doubted. Nearly impossible to get rid of. Somehow still alive.
Double jump, glide, and skitter your way toward The Bright in this hand-drawn 2D precision platformer. Crawl through suffocating underground biomes. Survive tight platforming trials. Do it all before your 100 miserable little lives run out.
Climb
Cockroaches have sticky little feet. Disgusting. Useful, but disgusting.
Scuttle up walls and cling to vertical surfaces. But don’t get overconfident. Climbing drains stamina, and if you run out mid-scramble, you’ll peel off the wall and plummet.
Double Jump
You lost a wing. Tragic.
You can’t fly, but a desperate flap will launch you into a second jump. It’s not graceful. It’s not impressive. But it’s enough to clear wider gaps and recover from bad positioning.
But you can only use it once until you hit the ground to recover.
Every midair correction is a risk. Commit… or fall.
Glide
Fine. Your wings healed. Happy? You still only have 3 though!
You can glide, slowing your fall dramatically and crossing long, dangerous stretches in a single attempt. It’s controlled. It’s deliberate. It’s almost elegant, in a deeply unsettling way.
Gliding drains stamina slowly.
Platform Precisely
This is a precision platformer. Not a forgiving one.
Expect tight inputs, deliberate movement, and challenges that demand consistency. Most of the nastier trials are optional, but the rare spores hidden behind them aren’t going to collect themselves.
If you want everything, you’ll have to earn it.
100 Lives
You have 100 lives to complete the climb, if you lose them all, you lose all your progress. (You can toggle Save Wipe off in the settings if you want low stakes)
Other
A first climb should take you ~1-2 hours.
Master it, though?
You’ll tear through the whole thing in 10–15 minutes.
Efficiency is a very cockroach trait.
Features
10 Hand-Crafted Levels
Ten carefully designed stages of increasing length and cruelty. Platforming chains grow longer and more demanding as you progress. Early sections test you. Later ones assume you’ve adapted.
Movement That Evolves
Jump. Double jump. Climb. Glide.
What begins as desperate scrambling slowly becomes controlled, technical movement. Stamina management turns every section into a decision: push forward, or play it safe?
Environmental Hazards & Creatures
The underground is not designed for your comfort.
- Jump plants that launch you upward
- Falling stalactites that punish hesitation
- Slimes you can stomp for a rebound (yes, like that plumber)
- Enemy spiders that are equally jumpable
- Spikes. Obviously.
- Moving and collapsing platforms
- Gas pipes with timed area damage
Every obstacle is placed deliberately. Nothing is random. Every failure is yours.
3 Atmospheric Biomes
Crawl through three distinct underground regions, each with its own hazards, mood, and visual identity with a grimy, oppressive tone.
Secret Spores
A few optional spores are hidden for those willing to suffer for them. The hardest platforming challenges are not required, but they are rewarded.
Completionists, consider this a challenge extended.
A Story About Resilience
A small, atmospheric narrative unfolds as you climb. Characters doubt you. Dismiss you. Belittle you.
You persist anyway.
It’s unpleasantly admirable.
Jogadores atualizados 19/09, 01:49 UTC · dados da loja 22/09, 11:19 UTC · fonte: SteamWebAPI
Ever Roach custa 5,89€ na loja Steam (DE). O preço mais baixo que registámos desde 22/09/2026 é 5,89€. O Steam define preços diferentes para o jogo em 14 regiões — os preços regionais estão indicados acima.
playablecuriosity lançou Ever Roach a 29 de março de 2026. Lançado há 6 meses.
Mínimos: Windows 7, Intel Core i3 M380, Intel HD 4000, 2 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 500 MB de espaço livre em disco para Ever Roach.
100,0% das 4 análises do Steam são positivas — o Steam classifica-as como «4 user reviews».
Não — o Steam não inclui o português (Portugal) entre os idiomas de Ever Roach. No total, o Steam indica 1 idioma para Ever Roach, 1 com áudio completo.
Não — o Steam indica Ever Roach como um jogo para um jogador.
Os Steam charts de Ever Roach no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Ever Roach ›
No Steam, Ever Roach funciona em Windows. Suporte total para comando.
Ever Roach tem a classificação DEJUS 10 e IGRS 18.