Adapt or be scrapped. Trapped in a merciless junkyard fight club, you must master movement as a weapon. In this overclocked Roguelite FPS, survive relentless mutated machines, scavenge their parts, and evolve into the ultimate killing machine.
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FIGHT. SCAVENGE. EVOLVE.
You are discarded tech waking up in the Junkyard a brutal, illegal robot fighting ring. Your only purpose is to survive endless waves of scavenger mutant machines that hunt you for parts.
Dying for Parts is a high-skill vertical movement shooter where every maneuver mutates your weapon. Master infinite movement combos and a massive arsenal of upgrades to dominate the arena.
MOMENTUM IS FIREPOWER
In this arena, your shooting mechanics are linked to your physical state. All movements whether sliding, falling, or wall-running, modify your weapon’s behavior.
Chain unlimited movements together to stack massive speed buffs. Maintaining this "Flow State" allows you to move across the arena faster than the enemy can track.
THE ROGUELITE LOOP
Between waves, you must scavenge unstable upgrades from fallen rivals to patch your chassis and enhance your systems.
Install temporary hacks and modified parts found in the scrap. There are hundreds of passive and active upgrades to create unique builds every run. If the options don't fit your build, search the salvage for a chance at better components.
Death is merely a data reset.
Use accumulated scrap to unlock permanent skill trees, discover new chassis modifications, and access deeper layers of the Junkyard’s history.
ADAPT OR BE SCRAPPED
The Junkyard is infested with specialized mutant machines designed to counter specific strategies. You will face aerial drones that force you to the ground, heavy bruisers that demand vertical flanking, and swarms that punish stationary play. You cannot rely on a single strategy. Analyze the enemies, adapt your movement, and exploit their weaknesses before they overwhelm you.
THE JUNKYARD
The arena is a vertical hellscape built from the corpse of the old world. You will fight across towering stacks of compressed metal, cars, and electronic parts. Use the verticality to your advantage, grapple to the highest tower for a sniper's vantage or slide through the claustrophobic trash compactors to escape the machine onslaught. The map is not just a backdrop; it is a playground for speed and a weapon against the swarm.
Welcome to the arena. Try not to rust.
Jogadores atualizados — · dados da loja 23/09, 00:27 UTC · fonte: SteamWebAPI
O Steam não indica um preço para Dying for Parts de momento.
Dying for Parts ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: Windows 10/11 (64-bit), Intel Core i5-6500 / AMD Ryzen 3 1200, NVIDIA GTX 1060 (6GB) / AMD RX 580, 8000 MB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 10 000 MB de espaço livre em disco para Dying for Parts.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Dying for Parts. No total, o Steam indica 1 idioma para Dying for Parts, 1 com áudio completo.
Não — o Steam indica Dying for Parts como um jogo para um jogador.
Os Steam charts de Dying for Parts no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Dying for Parts ›
No Steam, Dying for Parts funciona em Windows e macOS. Sem suporte para comando indicado.
Dying for Parts tem a classificação DEJUS 10 e IGRS 18.