Carve through the damned in a moonlit gothic world. A top-down action-RPG of visceral combat, greedy loot, and rune-twisted skills — where hardcore pilgrims race a seasonal ladder and the fallen linger as ghosts you can inspect.
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises0 análises
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Recomendações—Pontuação0/9
Últimos 30 diassem dadosProporção negativa—Pos. por neg.—
Conforto e áudioAdjustable DifficultyCamera ComfortCustom Volume ControlsPlayable without Timed Input
Requisitos de sistema
MínimosRecomendadosSistemaWindows 10 64-bitWindows 10/11 64-bitCPUIntel Core i5-4460 or equivalent (4-core)6-core CPU or better (e.g. Intel Core i5-9600K / AMD Ryzen 5 3600)GPUNVIDIA GTX 950 / AMD RX 560 or equivalentNVIDIA GTX 1060 / AMD RX 580 or betterRAM8 GB RAM16 GB RAMTamanho da transferência4 GB available spaceigual
Acerca do jogo
Acerca de Dreadmark
A true hardcore ARPG. Gameplay first. Difficulty that means it. Replayability without a bottom.
Dreadmark doesn't sell you cutscenes or a tech demo — it sells a fight. A ruined pilgrim road, the horrors that took it, and a ladder of players racing to survive it better than you.
Combat with weight — Attacks commit. Blocks and recovery are real. Every horror has a tell, and the difference between reading it and eating it is your health globe. Positioning, timing, and commitment decide fights — but walk in undergeared and none of it saves you.
Difficulty that respects you — Punishing, never cheap. Elites roll affixes that change how they fight; packs punish autopilot. And for those who mean it: hardcore, where death is permanent — and public.
Built for the next run — A roster of classes growing through Early Access — five planned by 1.0 — each with skill trees of real synergy weight, runes that mutate skills into new ones, and loot affixes (on-hit, when-struck) that bend whole builds. Seasonal ladders reset the race; the only thing that carries is what you've learned.
Alone on the road — never offline — A single-player fight inside a live, connected world: server-wide seasonal leaderboards with server-verified runs, global chat, a herald crying the ladder's deeds, and the fallen lingering as ghosts whose final gear you can inspect and judge.
Built in the open, fast — Suggest it on the Dreadmark Discord, vote it up, watch it ship. Updates land in days, not quarters — the road to 1.0 is walked with the community, and the changelog proves it.
Jogadores atualizados — · dados da loja 21/09, 00:15 UTC · fonte: SteamWebAPI
Perguntas frequentes
O Steam não indica um preço para Dreadmark de momento.
Dreadmark ainda não foi lançado. Lançamento previsto: 2026.
Mínimos: Windows 10 64-bit, Intel Core i5-4460 or equivalent (4-core), NVIDIA GTX 950 / AMD RX 560 or equivalent, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 4 GB de espaço livre em disco para Dreadmark.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Dreadmark. No total, o Steam indica 1 idioma para Dreadmark, 1 com áudio completo.
Sim — segundo o Steam, Dreadmark tem multijogador.
Os Steam charts de Dreadmark no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Dreadmark ›
No Steam, Dreadmark funciona em Windows. Sem suporte para comando indicado.