High-speed physics-based first-person melee combat. A brutal, high-mastery gameplay system with directional attacks and blocks, precise timing, and deliberate control of every move. Enter a forgotten age buried in myth and blood, where gods demand sacrifice in exchange for divine favor.
Jogadores de BLOODFALL: The First Temple e Steam charts
A recolher amostras diáriasAinda não há amostras diárias guardadas para este jogo. A curva aparece assim que estiverem disponíveis os primeiros dias de histórico.
24 horas—7 dias—TendênciaEstável
Análises0 análises
—No user reviews
0 positivas0 negativas
Recomendações—Pontuação0/9
Últimos 30 diassem dadosProporção negativa—Pos. por neg.—
Conforto e áudioCamera ComfortPlayable without Timed InputStereo Sound
Requisitos de sistema
MínimosRecomendadosSistemaWindows 10, Windows 11igualCPUi5-6400i5-9600kGPUGTX 1050GTX 2060RAM8 GB RAMigualTamanho da transferência800 MB available spaceigual
Acerca do jogo
Acerca de BLOODFALL: The First Temple
Setting
Enter a forgotten age buried in myth and blood, older than history itself, where gods demand sacrifice in exchange for divine favor. Welcome to BLOODFALL™: The First Temple - a world that isn't just ancient, but primordial, ritualistic, and rooted in the Neolithic.
Mechanics
High-speed physics-based first-person melee combat with precise directional attacks and blocks. Fast and responsive weapon controls where timing and precision are critical. Gameplay emerges from concrete interactive systems rather than abstract shortcuts like stats, modifiers or animation windows. It is a purely mechanical world governed by physical and material laws that cannot be broken. Combat functions due to coherent, fully integrated underlying systems, not stacked exceptions.
Unique Input Modality
This is a game where the player moves the weapon directly with the mouse rather than selecting pre-defined actions.
Feel
Feel the weight and impact of every collision, as weapons clash, rebound, slide, deflect, vibrate, and stabilize in real time. Experience fully physically simulated combat with tight, stable controls, with none of the usual wobble and unwieldiness typical of physics-based sword fighting games.
How is Combat in BLOODFALL Different?
BLOODFALL fuses responsive directional attacks and blocks with physics-based simulation, giving players direct control over timing, intensity, and commitment. Strikes can be lightly or heavily wound, held indefinitely, released on demand, redirected, or cancelled mid-swing. Blocks are sustained, allowing smooth, continuous adjustment instead of forced commitments. Weapons and armor interact materially in real time. Collisions carry weight, momentum transfer is felt, and damage results from actual contact. The result is a fast-paced, high-mastery combat system where outcomes are determined by intent, timing, and precision.
Perguntas frequentes
O Steam não indica um preço para BLOODFALL: The First Temple de momento.
BLOODFALL: The First Temple ainda não foi lançado. Lançamento previsto: 2026.
Mínimos: Windows 10, Windows 11, i5-6400, GTX 1050, 8 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 800 MB de espaço livre em disco para BLOODFALL: The First Temple.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de BLOODFALL: The First Temple. No total, o Steam indica 1 idioma para BLOODFALL: The First Temple, nenhum com áudio completo.
Não — o Steam indica BLOODFALL: The First Temple como um jogo para um jogador.
Os Steam charts de BLOODFALL: The First Temple no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de BLOODFALL: The First Temple ›
No Steam, BLOODFALL: The First Temple funciona em Windows. Sem suporte para comando indicado.
BLOODFALL: The First Temple tem a classificação DEJUS 14 e IGRS 18.
Jogadores atualizados — · dados da loja 22/09, 23:19 UTC · fonte: SteamWebAPI