"Angel Zero" is an action game I'm solo developing right now. You play as an (angel?) girl belonging to an "Organization," taking on missions to hunt down all sorts of bizarre creatures. I want to lean into that wild contrast between realistic combat and an angel girl to create a fresh experience.
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24 horas—7 dias—TendênciaEstável
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The game is in veeeery early development!
Please ignore the mouse drawings~~~~~~~!
It's only like this because I don't have any real cover art yet!
About Angel Zero
This is an action-adventure game solo developed by FcsVorfeed. In the game, you play as an (angel?) girl who signs a pact with an "Organization" under the "Zero Angel Project," taking on missions to hunt down their assigned targets.
As you play, you'll be able to grab a bunch of different weapons and items to engage in some seriously violent, close-quarters brawls with enemies. Before each mission, you can scavenge the target area for combat supplies and gear.
Once you're all set, you enter「Hunt Mode」for a brutal fight to the death with your target.
More realistic hit feel
Regarding combat and the hit feel, I am really pushing for a more realistic vibe. I have been heavily influenced by movies like John Wick and Nobody, as well as games like The Last of Us and Watch Dogs. I am trying to avoid moves that look too choreographed and instead lean into that messy, stumbling, grounded feel. Mixing that raw physicality with the wide, sweeping attacks of an angel girl creates this awesome sense of contrast in both the visuals and the actual gameplay.
Beautiful lighting effects
I've been tweaking the foliage translucency in-game.
Trying to capture that immersive feeling of sunlight filtering through the trees as you walk by.
I've also been experimenting with adding auto-exposure and god rays to the game.
This helps create much richer contrast and adds more depth between light and dark across different lighting conditions.
Adding more things to explore
Even though the game is mostly a linear action title right now, I really want to try adding some collectibles to the levels to give players that sense of discovery and immersion. Since I am a solo dev, I am constantly weighing the amount of content against what is actually doable, but I am doing my best to make the experience feel as rich as possible. Every wishlist really helps me get closer to my goal, so thank you so much for the support!
Jogadores atualizados — · dados da loja 23/09, 01:39 UTC · fonte: SteamWebAPI
O Steam não indica um preço para Angel Zero de momento.
Angel Zero ainda não foi lançado. Ainda não foi anunciada uma data.
Mínimos: Windows 10, intel Core i7-9700/AMD Ryzen 5 5600, NVIDIA GTX 1060 / AMD Radeon RX 6500 XT, 16 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
O Steam indica 16 GB de espaço livre em disco para Angel Zero.
Ainda não há análises do Steam para este jogo.
Não — o Steam não inclui o português (Portugal) entre os idiomas de Angel Zero. No total, o Steam indica 4 idiomas para Angel Zero, nenhum com áudio completo.
Não — o Steam indica Angel Zero como um jogo para um jogador.
Os Steam charts de Angel Zero no SteamStatistics mostram os jogadores em direto e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.Abrir os Steam charts de Angel Zero ›
No Steam, Angel Zero funciona em Windows. Suporte total para comando.
Angel Zero tem a classificação DEJUS 12 e IGRS 15.