WHITE ROOMS is a first-person puzzle/rage game where every room teaches you a rule...then punishes you for believing it. No combat. No reflexes. Just trust, and the moment it breaks. If you are looking for a game with puzzles that make sense, this game is not for you because here nothing makes sense
White Rooms: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies19 recensies
89,5%Positive
17 positief2 negatief
Aanbevelingen—
Media
25 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum26 augustus 202629 dagen geleden verschenen
Comfort en audioCamera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed Input
MeerPlayable At Your Own Pace
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 or later—RAM8 GB RAM—Downloadgrootte4 GB available space—
Over White Rooms
WHITE ROOMS
Everything here looks simple. That’s the problem.
WHITE ROOMS is a first-person puzzle game set entirely in clean, empty, white spaces.
Each room gives you a clear objective.
Each room lies to you in a different way.
There are no enemies (maybe some).
No timers you need to outrun (a little bit of that).
No precision jumps or mechanical skill checks (hmm, maybe a bit of that too).
If you fail, it’s not because you were slow.
It’s because you trusted something you shouldn’t have.
What kind of game is this?
You walk into a room.
There’s a door (sometimes a plain white wall).
There’s usually an obvious solution.
It’s wrong.
Every room is built around a single idea:
a rule that seems reasonable, helpful, or familiar, until it quietly betrays you.
The game never explains what went wrong.
It just restarts the room and lets you sit with the mistake.
Feeling stressed while solving frustrating puzzles?
Features
- Minimalist first-person puzzle design
- One-button interaction, fixed movement speed
- No combat, no reflex challenges
- Rooms that play with logic, perception, time and trust
- A clean white aesthetic that slowly becomes uncomfortable
What this game is not
- Not a horror game with jump scares (oh yes)
- Not a physics sandbox
- Not a “gotcha” troll game
- Not fair in the way you expect
- If you are looking for a game with puzzles that make sense, this game is not for you because nothing makes sense
A warning
If you’re the kind of player who likes mastering systems, optimizing routes, and getting better through repetition…
this game will actively fight you.
WHITE ROOMS is about unlearning assumptions, not improving execution.
Sometimes the safest thing to do is nothing.
Sometimes it isn’t.
Veelgestelde vragen
White Rooms kost 5,69€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 5,69€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
White Rooms is op 26 augustus 2026 verschenen (ontwikkelaar: Simblend). 29 dagen geleden verschenen.
Minimaal: Windows 10 or later, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 4 GB vrije schijfruimte voor White Rooms.
89,5% van de 19 Steam-recensies is positief — Steam beoordeelt dat als “Positive”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor White Rooms. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt White Rooms als singleplayergame.
De Steam charts van White Rooms op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait White Rooms op Windows, macOS en Linux. Geen controllerondersteuning vermeld.
White Rooms heeft de leeftijdsclassificatie DEJUS 10 en IGRS 18.