You and your friends are in trouble. Big trouble. You’ve accidentally killed someone, and now you have to get rid of the evidence. "We Are So Cooked" is a 1-4 player co-op physics-stealth game where the objective is simple: Get the body to the exit. The execution? That’s the hard part.
We Are So Cooked: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
IT WAS AN ACCIDENT. PROBABLY.
DEAD WEIGHT
A dead body is heavy, floppy, and incredibly awkward.
- Solo Struggle: Dragging the body alone is slow and leaves a bloody trail.
- Team Lift: Grab a limb each to move faster, but coordinate carefully—if you pull left and your friend pulls right, you’re going to drop him down the stairs.
- Physics Chaos: The body snags on doorframes, knocks over vases, and slides off laundry carts. Every step is a potential disaster.
THREATS
The world is watching.
- Civilians: If a guest sees the body, they scream. Screams attract Guards.
- Security: They hunt noise. If they catch you with the body, it’s over.
Eyes & Noses: Security Cameras watch the hallways, while Guard Dogs can sniff out the body even if it's hidden inside a locker.
IMPROVISE YOUR ESCAPE
You have no weapons. You have no plan. You only have what you can find.
- Scavenge: Turn the environment into your toolkit. Find a Wheelchair to roll the body past reception. Use a Mop to clean up blood trails. Throw a Squeaky Toy to distract a guard.
- One Hand Only: You can hold an item, OR you can drag the body. You can’t do both. You’ll have to scream at your friends to open doors for you.
UNIQUE SCENARIOS
You aren't just hiding in one building. Every environment forces your team to adapt to new physics hazards and AI threats.
- Crowded Public Spaces: Sneak through luxury hotel lobbies and balance the dead weight on top-heavy luggage carts. Just panic quietly when a nosy maid accidentally rolls away the laundry bin you used as a hiding spot.
- High-Security Compounds: Survive freezing, heavily guarded bunkers where getting caught means the firing squad. Throw scavenged meat to distract sniffing guard dogs, or desperately hide from a terrifying, medal-clad Marshal who patrols the halls with a booming voice and zero patience.
Steam vermeldt op dit moment geen prijs voor We Are So Cooked.
We Are So Cooked is nog niet verschenen. Geplande release: Q1 2027.
Minimaal: Windows 10, Core i5 6600, GTX 970, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 5 GB vrije schijfruimte voor We Are So Cooked.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor We Are So Cooked. In totaal vermeldt Steam 11 talen, waarvan 1 met volledige audio.
Ja — Steam vermeldt We Are So Cooked met online co-op.
De Steam charts van We Are So Cooked op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van We Are So Cooked openen ›
Op Steam draait We Are So Cooked op Windows. Geen controllerondersteuning vermeld.
We Are So Cooked heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.