An action-infused Idle/Incremental game that blends effortless play with satisfying combat. It combines rewarding incremental progression with action and RPG elements, creating a deep, grind-driven progression system focused on upgrades, long-term growth, and a highly addictive gameplay loop.
That One Dungeon Room: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
You don’t remember how you got here.
There’s no sky above you, no clear way out, just a dungeon that seems to stretch endlessly, one room at a time.
At first, all you can do is fight.
You swing your weapon with your mouse, defeat the creatures that appear, and collect the coins they leave behind. It’s simple. Familiar. Almost calming.
And then… You do it again.
With each run, you grow a little stronger.
Coins are spent on upgrades, new abilities, and stat improvements. Attacks become smoother. Progress comes faster.
ACTIVE PLAY WITH INCREMENTAL PROGRESSION
You can push forward manually, optimizing your attacks and movement, or rely on your growing strength to make each run more efficient and rewarding over time.
THE DUNGEON BEGINS TO OPEN UP
Strange NPCs appear along the way. They offer upgrades, unlock new systems, and share fragments of a story you can’t quite piece together.
As you progress deeper, new enemy types, tougher encounters, and scaling difficulty begin to challenge your build. You’ll unlock a wide variety of active abilities and upgrades, allowing you to experiment with different playstyles and approaches.
This isn’t just a place to survive.
It’s a place to grow.
A steady loop of action, incremental systems, and RPG progression, where every decision shapes how you evolve.
Just keep going.
Keep getting stronger.
Keep uncovering the truth one step at a time.
Features
- Mouse-driven combat
Direct, responsive control over every attack
- Incremental progression system
Earn resources, upgrade your character, and grow stronger each run
- Wide range of active abilities
Unlock and experiment with many skills to define your playstyle
- Replayable dungeon loop
Increasing difficulty, scaling rewards, and endless improvement
- Flexible run structure
Enter and exit the dungeon freely, or push your limits until defeat
- NPC interactions & light narrative
Discover the story through subtle dialogue and encounters
You didn’t choose this place.
But over time…
It might start to feel like yours.
Steam vermeldt op dit moment geen prijs voor That One Dungeon Room.
That One Dungeon Room is nog niet verschenen. Geplande release: Q4 2026.
Minimaal: 1050 ti. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor That One Dungeon Room. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt That One Dungeon Room als singleplayergame.
De Steam charts van That One Dungeon Room op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait That One Dungeon Room op Windows. Geen controllerondersteuning vermeld.
That One Dungeon Room heeft de leeftijdsclassificatie DEJUS 6 en IGRS 13.