A light puzzle and comical dialog game where you get served bad food. The foods are in different shapes. Fill your dish. Make the meal's poison stronger or healing by matching foods. Trick chefs into eating their own dishes. Who will be the first to fall? Who's behind it? It's a detective mystery.
Taster's Table: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Opgetelde speeltijd
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
A mysterious rash of food poisonings has the city on edge
There was something rotten about this city, and I didn't mean the blue cheese factory. It was the restaurants that went bad, serving bad food made by even worse chefs. My job was to solve the case of the poisonings for the benefit of my unknown (but wealthy) benefactor. The city needed to eat. Were people expected to cook for themselves?
Move food items on your plate to hurt or heal whoever eats it
I would visit each chef, let them serve me terrible food, and rotate the food pieces to fit my plate. The restaurants all serve deadly food, sure, but some foods are healing. As the only (and therefore the best) detective in the city, I had to stop the chefs, one way or another. Placing foods next to each other would strengthen or weaken the poison, maybe even heal whoever eats it. Sorry, mother dear, but I would have to play with my food.
Trick chefs into eating their own food, or convince them to quit
A bit of light conversation with the chefs wouldn't hurt. My plan was to have a nice dialog with each chef in between food servings. After a talk, they might try some of their own food from my plate (if I chose the best dialog option). If they ate enough of their own bad food (health down to zero), they would be out for the count, assuming I was still on my feet. Or maybe there was another way to solve the case, by talking to them. If I could convince them to give up cooking, no one had to die.
Close the restaurants, save the city, get some vacation time in
I would close the restaurants down, one by one, until there were none left. Then the city would finally be safe from the outbreak of food poisonings, and little old ladies could have their tea time again without a trip to the morgue. It was a long shot, but so far, I had tried nothing and was out of ideas. I might as well sit down at the taster's table and get this show started.
Steam vermeldt op dit moment geen prijs voor Taster's Table.
Taster's Table is nog niet verschenen. Geplande release: 1 oktober 2026.
Minimaal: Windows 10, 3.6 GHz AMD Ryzen 3600, NVIDIA GeForce RTX 3060, 500 MB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 3 GB vrije schijfruimte voor Taster's Table.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Taster's Table. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Taster's Table als singleplayergame.
De Steam charts van Taster's Table op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Taster's Table openen ›
Op Steam draait Taster's Table op Windows en macOS. Geen controllerondersteuning vermeld.
Taster's Table heeft de leeftijdsclassificatie DEJUS 12 en IGRS 18.