A push-your-luck Minesweeper VN where every safe tile grows an exponential pot and your score is capped by your rarest resource. Reveal cells to mine Gold, Iron and Crystal, watch cascades multiply your winnings, and decide when to cash out or stop before a mine resets everything.
Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine: spelersaantallen en Steam charts
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Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
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Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Windows · macOS · LinuxGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 (64-bit)—CPU1.5 GHz dual-core (x86-64)—GPUAny GPU with 2D acceleration (Java2D software rendering)—RAM2048 MB RAM—Downloadgrootte300 MB available space—
Over de game
Over Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine
+--------------------------------------------------+
! MINE-RISK SEEN !
+--------------------------------------------------+
Mine-Risk Seen is a push-your-luck puzzle-strategy game that fuses three ideas into one tense decision: classic Minesweeper deduction, a stop-or-continue gambling loop, and Nizian scoring, where your rarest resource caps the value of everything you collect.
You don't play to clear the board. You play to maximize a composite score while managing your exposure to risk -- one tile at a time.
==================== THE CORE LOOP
o Reveal cells on a mined grid to deduce where the danger is.
o Every safe tile you uncover grows your pot exponentially -- a single cascade that opens many tiles at once makes it jump.
o Collect Gold, Iron and Crystal, which sit visible on hidden tiles like glittering bait -- and any gem might be hiding a mine.
o Hit CASH OUT to bank your pot safely -- or keep going to multiply it further.
o Touch a mine and your current pot collapses back to 1 and you lose a life.
The pot is its own autonomous score. Resources and flags never affect it -- only how many safe tiles you reveal. Open the board efficiently and the pot rewards you; tap timidly tile by tile and you fall behind.
================= NIZIAN SCORING -- YOUR RAREST RESOURCE DECIDES
Your main score is:
(total pot x min(Gold, Iron, Crystal)) / number of moves
The least-collected resource is the bottleneck. Hoarding 50 Gold and 50 Iron is worthless if you only grabbed 3 Crystal. To score high you must explore the whole board, balance your three resources, and do it in as few moves as possible. Efficiency, balance, and calculated risk all reinforce each other.
Choosing to STOP voluntarily -- instead of dying -- earns a 10 percent bonus. Going out on your own terms always beats getting blown up.
==================================================== FOUR MODES
o Stop & Continue: the pure push-your-luck experience, with cashing out and voluntary stop.
o Draws: a limited number of clicks, no move divisor; every reveal is precious.
o Classic: straight Minesweeper, no pot or resources.
o Economy: certain tiles cost credits, risky reveals can earn them, and bankruptcy ends the run. A deliberate war of attrition where credits are a survival gauge, not a reward.
===================SQUARE AND HEXAGONAL GRIDS
Five difficulty presets across two grid shapes change how neighborhoods connect and how deduction flows:
+------------+-------------+-------+-------+
! Difficulty ! Grid ! Mines ! Lives !
+------------+-------------+-------+-------+
! Easy ! 9x9 ! 10 ! 5 !
! Medium ! 16x16 ! 40 ! 3 !
! Hard ! 16x30 ! 99 ! 1 !
! Hex Medium ! 12x12 hex ! 30 ! 3 !
! Hex Hard ! 16x16 hex ! 60 ! 2 !
+------------+-------------+-------+-------+
The first click is always safe, and every board is generated to contain forced-choice situations -- real deduction, not pure luck. Each run carries a seed you can copy and share, so an identical board can be replayed.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine.
Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10 (64-bit), 1.5 GHz dual-core (x86-64), Any GPU with 2D acceleration (Java2D software rendering), 2048 MB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 300 MB vrije schijfruimte voor Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine. In totaal vermeldt Steam 1 taal, waarvan 1 met volledige audio.
Nee — Steam vermeldt Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine als singleplayergame.
Op Steam draait Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine op Windows, macOS en Linux. Geen controllerondersteuning vermeld.
Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.