SUPERANCHOR is a 2D physics puzzle game built around a single anchor point. You cannot control the ball directly—instead, reposition the anchor to rotate and swing the entire maze, using gravity, momentum, terrain, and mechanisms to guide the ball to the goal.
SUPERANCHOR: spelersaantallen en Steam charts
live
Spelersaantal
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— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
You cannot control the ball. What you can control is the entire world around it.
SUPERANCHOR is a 2D physics puzzle game built around anchors and gravity. You cannot control the ball directly. Instead, you reposition the anchor to constantly change how the entire maze is suspended, causing it to rotate and swing under gravity as you use momentum to guide the ball toward the goal.
You don't control the ball. You control the maze.
Place the anchor at a new position, and the entire maze will be suspended around that point. Walls, passages, the ball itself, and various mechanisms within the maze will all shift in position and motion as a result.
Observe the ball's speed and direction, anticipate changes in the maze's center of mass, and reposition the anchor at the right moment. A simple change in anchor placement might let the ball roll smoothly toward the exit—or send the entire maze into a violent swing, launching the ball in a completely different direction.
You cannot tell the ball to move left or right—you can only change the physical environment around it.
Use gravity, rather than fight it.
Every time you move the anchor, the forces acting on the maze change. Rotation creates new slopes, swinging builds momentum, collisions alter the ball's direction, and inertia may provide the final push needed to reach the goal.
Some levels require careful control, letting the ball move slowly through narrow passages. Others demand that you deliberately build up a high-speed swing and launch the ball over obstacles. The real question is not simply, “Where should I go?” but:
How can you make gravity do it for you?
SUPERANCHOR features a minimalist, high-contrast visual style designed to keep the focus on the maze's structure and physical motion. Scanlines, glitch effects, and terminal-inspired interfaces create a cold, abstract space where every rotation, collision, and moment of lost control is clearly visible.
Steam vermeldt op dit moment geen prijs voor SUPERANCHOR.
SUPERANCHOR is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10,Windows 11. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor SUPERANCHOR. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt SUPERANCHOR als singleplayergame.
De Steam charts van SUPERANCHOR op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait SUPERANCHOR op Windows. Geen controllerondersteuning vermeld.
SUPERANCHOR heeft de leeftijdsclassificatie DEJUS L en IGRS 3.